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Competitive Battling This board is for competitive battling discussion. Get team help or learn to play competitively.


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  #16  
Old 12-31-2007, 07:39 PM
Aelitaluver30's Avatar
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Default Re: Pokemon World Online

Quote:
Originally Posted by Hyosuke View Post
I've had some online game experiance, you cant really set a dead line for online games unless your being paid to make it by some big company. This guy is making it at his own free will so it'll be done when its done.
Hmm. True, very true.
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  #17  
Old 12-31-2007, 08:00 PM
Kaikyro Offline
 
Join Date: Dec 2007
Posts: 24
Smile Re: Pokemon World Online

Hey Guys,

Thanks for all the feedback...
Now firstly the issues...
Random Teleports - Not too sure about this one, can you let me know where it’s happening (most likely my servers lagging and your walking upward into a teleport or something...)
Runtime - Can someone send me a screen shot of the runtime error?
Email Me...

ShoyruX - Love the idea and would love to work on it, if it’s not too much of a hassle can you let me know the specifics around shiny (glowing or angel or devil) pokemon and how we could make this work...

Hyosuke - Thanks for the banner (the game won’t lag so much once I've got my Server and ISP upgraded - New Zealand Internet Sucks!!!)

I really need to have some map editors (people) but I'm afraid my map editor seams too complex for most people, a shame really. I'm gonna try and simplify so that I can have some help re-creating Indigo and the newer maps... This would speed things along and give me time to sort out the engine properly...

I don't think the game will take long to finish... considering I've only spent 5weeks on it so far and most of the hard stuff (Protocol Engine & Hack Proofing is done)

Thank you all so much for the great response!!!
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  #18  
Old 01-01-2008, 06:38 PM
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Default Re: Pokemon World Online

Well, if you can make wild pokemon like Starly and Rattata and stuff pop up, perhaps you can add another randomness generator for glowing pokemon, making them rarer. But not too rare, else everyone will start hacking. Like crater-shiny rare.

You could also make something like 'angry' or static pokemon. Just be original :-D Perhaps snow pokemon or something. But you'd need to add something to them. Like Dark had more attack, and metallic were oblivious to stat changes. Shinies had 1 hp IV more then normals.

Anyway, looking good :-)

ALSO: Use sprites for battles, they look way better.
Keep getting the "Connection forcefully rejected error."
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Last edited by ShoyruX; 01-01-2008 at 06:45 PM.
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  #19  
Old 01-01-2008, 06:59 PM
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Default Re: Pokemon World Online

Hmm... Looks good.
I have a mac. so I can't say much else.
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  #20  
Old 01-01-2008, 08:57 PM
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Default Re: Pokemon World Online

Quote:
Originally Posted by Groudon_fan View Post
Hmm... Looks good.
I have a mac. so I can't say much else.
It's ok.

Quote:
Originally Posted by ShoyruX View Post
Well, if you can make wild pokemon like Starly and Rattata and stuff pop up, perhaps you can add another randomness generator for glowing pokemon, making them rarer. But not too rare, else everyone will start hacking. Like crater-shiny rare.

You could also make something like 'angry' or static pokemon. Just be original :-D Perhaps snow pokemon or something. But you'd need to add something to them. Like Dark had more attack, and metallic were oblivious to stat changes. Shinies had 1 hp IV more then normals.

Anyway, looking good :-)

ALSO: Use sprites for battles, they look way better.
Keep getting the "Connection forcefully rejected error."
I agree!
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  #21  
Old 01-01-2008, 10:07 PM
Kaikyro Offline
 
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Default Re: Pokemon World Online

Quote:
Originally Posted by ShoyruX View Post
ALSO: Use sprites for battles, they look way better.
Keep getting the "Connection forcefully rejected error."
Whats your username?, I'll see if I can look at the logs to see whats wrong...
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  #22  
Old 01-01-2008, 10:13 PM
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Default Re: Pokemon World Online

Quote:
Originally Posted by Kaikyro View Post
Whats your username?, I'll see if I can look at the logs to see whats wrong...
I'll try to find some info about it before I sign-up.
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  #23  
Old 01-01-2008, 10:15 PM
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Default Re: Pokemon World Online

Quote:
Originally Posted by Aelitaluver30 View Post
I'll try to find some info about it before I sign-up.
Not to be rude but I was asking ShoyruX as he was having trouble. guess I should have PM'd him.
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  #24  
Old 01-01-2008, 10:48 PM
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Default Re: Pokemon World Online

Quote:
Originally Posted by Kaikyro View Post
Not to be rude but I was asking ShoyruX as he was having trouble. guess I should have PM'd him.
I know... But I was just telling you.
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  #25  
Old 01-01-2008, 11:23 PM
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Default Re: Pokemon World Online

Heya, Sorry about the misunderstanding...
I'm not sure there is any other information about this game out there... we now have 32 Users though which is great really for a new game that’s been public for 2 Weeks now.

Soo happy with progress. -Sorry this is very irrelevant...
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  #26  
Old 01-01-2008, 11:37 PM
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Default Re: Pokemon World Online

Quote:
Originally Posted by Kaikyro View Post
Heya, Sorry about the misunderstanding...
I'm not sure there is any other information about this game out there... we now have 32 Users though which is great really for a new game that’s been public for 2 Weeks now.

Soo happy with progress. -Sorry this is very irrelevant...
It's ok, don't worry.
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  #27  
Old 01-02-2008, 09:50 AM
ShoyruX Offline
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Default Re: Pokemon World Online

my acc name is Yannick.

EDIT: Is anyone else experiencing a "'387' run-time error: 'visible' propert cannot be set on this control"?
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Last edited by ShoyruX; 01-02-2008 at 10:42 AM.
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  #28  
Old 01-02-2008, 04:01 PM
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Default Re: Pokemon World Online

Quote:
Originally Posted by ShoyruX View Post
my acc name is Yannick.

EDIT: Is anyone else experiencing a "'387' run-time error: 'visible' propert cannot be set on this control"?
Uhh... I'm not. Why?
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  #29  
Old 01-03-2008, 01:55 AM
Kaikyro Offline
 
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Default Re: Pokemon World Online

We found this to be a big issue. and thanks to help from ShoyruX this has been resolved.
Thanks heaps!
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  #30  
Old 01-03-2008, 01:58 AM
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Default Re: Pokemon World Online

Quote:
Originally Posted by Kaikyro View Post
We found this to be a big issue. and thanks to help from ShoyruX this has been resolved.
Thanks heaps!
What was wrong with it, Kaikyro?
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