Hurt 'n' Heal - Ghost Types
This has probably been done before, but just in case it hasn't I thought I'd post it anyway.
The rules are the same as all the rest of the Hurt 'n' Heals.
Take a point from a pokemon and highlight that pokemon in red.
Add a point to a pokemon and highlight that pokemon in green.
You can only take and add one point per turn.
[there's a lot I know. I may just shorten it to only Ghost Types and not dual types.]
Last edited by Obliveon; 09-30-2012 at 10:58 PM.