How To Play/Rules
0) OBEY ALL FORUM RULES!! No flaming, trolling, spamming, ect. Aside from the consequences of the forum itself, disobeying these rules guarantee LARGE point deductions. YOU HAVE BEEN WARNED.
1) Pick a starter and post your starter request in the thread. Just state your trainer's name and your preferred starter.
2) Create a Trainer Card. This is MANDATORY after you've gotten your request accepted. You'll also need to update it consistently with your in-game stats.
3) Earning points is done in a few ways.
-The most basic method is by posting. You will get one point per post, but your posts have to be relevant to the story/your situation. You can post pictures, favorite moments…anything you want to, as long as it helps the story move forward (and it obeys the forum rules). Be creative!
-Certain Pokemon carry point bonuses. As a general rule, these will be a tenth of their total points, rounded down (except Pokemon who are below ten, which will still carry one point). Exceptions exist.
-Sometimes, doing something in the story/winning a contest will confer bonus points. It's up to the GM to do these things, though.
3) Questions are okay, but you should post them in our club thread located HERE
. Asking questions in this thread is a way to get points deducted.
4) Points are how you get ANYTHING and EVERYTHING done in GCeA. If you want to capture a Pokemon, Evolve it, Purify it, purchase items, or assist your battles, YOU NEED POINTS!!! There are exceptions to this rule-certain story-related things can ignore the typical point costs if need be. But outside of those rare instances, Points are the currency of the world, no exceptions.
5) All posts must come with a header, detailing your trainer name, the current status of your Party, and your amount of points (taking the post you're making into account).
1) In order to evolve a Pokemon, you will first need to know what level it evolves at. Need help with that? Find evolutionary levels here.
Once you figure out that number, check your on-hand points. If your number of points is greater or equal to level this Pokémon needs to evolve AND you're willing to pay up those points, you’re golden! Just post an evolutionary request form, as demonstrated below for your convenience.
Pokemon You're Evolving:
Pokemon it Evolves Into:
Evolution Point Requirement:
Points After Evolution:
Link to stats:
The Evolved Pokemon will take on the exact number of points you put into it: A Wartortle, for instance, which evolves at Level 16, will have 16 points. Adding a picture would also be great, but not required.
2) Some Pokemon have other methods to evolve. Henceforth, you need to pay attention to those rules as well.
-Evolutionary Stones can be used after you've gotten to a certain point in the story. Specifically, you need to have gym badges in order to use them. Here's a list:
Moon Stones/King's Rocks: Can be used after you beat the 3rd gym.
Fire Stones/Metal Coats: Can be used after you beat the 4th gym.
Leaf Stone/Sun Stone: Can be used after you beat the 5th gym.
Water Stones/Dragon Scales: Can be used after you beat the 6th gym.
Thunder stone/Up-grades: Can be used after you beat the 7th gym.
Stone Evolutions for 1st to 2nd Stage Pokemon (or for TCG players, Basic stage to 1st stage) cost 35 Points (and produce a 35 point Pokemon), while 2nd to 3rd Stage Pokemon (or for TCG players, 1st stage to 2nd stage) costs 45 points (and produce a 45 point Pokemon). There are no exceptions.
-Trade Evolutions play by the same rules as Stone Evolutions: 1st to 2nd stage evolutions cost 35 Points and give you a 35 point Pokemon, while 2nd to 3rd stage evoultions cost 45 Points and give you a 45 point Pokemon.
-If it's both a trade and an item required, then it's 45 for 1st to 2nd, and 60 from 2nd to 3rd, and the Pokemon recieved has the points you spent on it, as always.
Golem, Politoed and Slowking are unlocked after beating the 3rd Gym. Politoed and Slowking require King's Rocks.
Steelix, Scizor and Gengar are unlocked after beating the 4th Gym. Steelix and Scizor require Metal Coats.
Kingdra and Machamp are unlocked after beating the 6th Gym. Kingdra requires a Dragon Scale.
Porygon2 and Alakazam are unlocked after beating the 7th Gym. Porygon2 requires an Up-Grade.
-Friendship Evolution's have varying costs, which, like before, will be their points in battle.
(Cost 30) Pikachu and Jigglybuff are unlocked after beating the 3rd Gym
(Cost 30) Clefairy and Togetic are unlocked after beating the 4th Gym
(Cost 40) Umbreon and Espeon are unlocked after beating the 6th Gym
(Cost 45) Crobat is unlocked after beating the 7th Gym
(Cost 60) Blissy is unlocked after beating the 8th Gym
Tyrogue evolves at 40. You need to decide upon which evolution he takes, however.
1) Once a Pokémon reaches its final stage of evolution, it can be leveled up. How far you can get it depends on badge level. Initially, you can only increase its level by 10-and by that token, the amount of points it has. Each level gained is two points each.
Leveling Up a Pokemon
Pokemon being Leveled Up:
Points on hand:
1) ONLY This thread's
Mods and Gmods will post the appearance of wild Pokémon (If you are a Mod/Gmod and want to join in and add wild Pokemon contact a pre-existing Mod/Gmod first.)
2) Each Pokemon will have a point value. This is important to remember, because if you don't have enough points, you can't capture it-though battling it is still an option, if you have healthy Pokemon.
3) Additionally, each wild Pokemon will also have a limit on how many people can challenge it. Therefore, the first people to challenge that Pokémon will get it. Everyone else will have to wait until it appears again.
4) There will be special Pokemon that you can buy, trade or catch only on certain days!
5) After a while, a split will occur (Not immediately), after which the game will be divided by Red and Blue. The version you occupy affects the Pokemon you can capture. You can see which version exclusives exist here, if you don't know off the top of your head.
6) Freshly-caught Pokemon will be KO'd until you reach a Pokemon Center or a Healing Machine.
Remember your type match-ups! They can tip the scales of battle-typically against you, as wild Pokemon can only GAIN point bonuses without taking items into account, and that bumps up point costs.
When trying to capture a Pokemon, you will see the Point Value change if there is a Type Advantage or a Level advantage, or if items are used.
In the case of the wild having a Type Advantage, The enemy Pokémon will gain a bonus equivalent to its own level, on the chart shown below.
- If a wild Pokemon is under Lv. 10, there will be a +2 Type bonus.
- If a wild Pokemon is at or above Lv. 10 and below Lv. 30, there will be a +5 Type bonus.
- If a Wild Pokemon is at or above Lv. 30 and below Lv. 50, there will be a +7 Type bonus.
- If a Wild Pokemon is at or above Lv.50 and below Lv. 75, there will will be a +9 Type bonus.
- If a Wild Pokemon is at or above Lv. 75, there will be a +12 Type bonus.
-In the case that the wild Pokemon has an Evolutionary Advantage, the cost is equivalent to how many Evolutionary stages it is up from it's final evolution. It is +5 if it is one stage below the enemy, and +10 if it is two below the enemy.
-Certain items will decrease the cost capture. Specifically, special designs of Pokemon Balls. The small list below is only the basic ones: More specialized ones are also available.
-Great Balls reduce cost by 5.
-Ultra Balls reduce cost by 10.
-Master Balls (which are not purchasable and are very rare rewards
) turn ANY Pokemon's capture cost to zero. that means it's a free capture. This trumps every rule regarding any Pokemon able to be caught, period.
1) In order to participate in Pokemon Battles, you must have a conscious Pokemon in your party.
2) In a battle, you pit your Pokemon's points against the opponents. If you KO all the opponent's Pokemon (or fulfill some other potential requirement), you win (regardless of your Pokemon being KO'd as a result of doing so).
3) In order to battle, you need to use the form below.
Attackee (the opponent you're targeting):
Attacker (the Pokemon you're using):
Attackee's Points (the points of the attacking Pokemon):
Attacker's Points (the points of your Pokemon):
Bonus (The bonuses that apply are added up, and the result is put here.)
Points using (You can spend points to tip the battle in your favor; this is the amount you're using):
Points on-hand (the amount of points you have on-hand):
Points remaining (the amount you have left over: Points on hand minus Points using):
Attackee's remaining points (The remaining points the Attackee has to continue this battle. The Attackee's remaining points are the Attackee's Points minus the Attacker's Points. If it's 0 or a negative number, just say it's been KO'd instead.):
Attacker's remaining points: (If you've calculated the above and got a netagive number, put that here. This is the amount of points your Pokemon has to continue fighting in this battle.)
Link to stats (You can put this after a full battle, but having a link is mandatory):
All of the above fields are mandatory except Points Spending, Points on-hand, and Points remaining, and that's only if you're not spending points.
4) If there are any Pokemon that didn't need to use all their points against an opponent Pokemon and are still consious at the end, they're taken down to zero at the end of the battle. There is ONE exception to this rule.
5)Unlike catching Pokemon, Fighting Pokemon will apply point deductions if you have the upper hand against your opponent as well as the other way around. They operate on the same mode as above, but they'll be re-listed below to prevent confusion.
In the case of the existence of a Type advantage, the opponent will receive a negative or positive bonus based on which end of the stick he's got. If you've got an edge over him, he'll get a negative bonus. If he's got an edge over him, he'll get a positive bonus. The lower, the better-remember that!
- If the Pokemon with the dis
advantage is below Lv. 5, there cannot be a Type bonus against
it. It can only get a good Type Bonus (if that's possible).
-If the Pokemon with the advantage is below Lv. 10, there will be a -/+2 Type bonus.
- If the Pokemon with the advantage is at or above Lv. 10 and below Lv. 30, there will be a -/+5 Type bonus.
- If the Pokemon with the advantage is at or above Lv. 30 and below Lv. 50, there will be a -/+7 Type bonus.
- If the Pokemon with the advantage is at or above Lv.50 and below Lv. 75, there will will be a -/+9 Type bonus.
- If the Pokemon with the advantage is at or above Lv. 75, there will be a -/+12 Type bonus.
-Who applies what depends strictly on the level of the Pokemon with the advantage: If a level 9 Pokemon under your control gets a type advantage on a level 27 Pokemon, it will be -2. If the level 27 Pokemon gets a type advantage on your level 9 Pokemon, the bonus is +5. Remember that!
-In the case that there is an Evolutionary Advantage, the cost is equivalent to how many Evolutionary stages the weaker Pokemon is from it's final evolution. If your Pokemon is closer to it's final form, it subtracts from your opponent; if the opponent's Pokemon is closer, then it adds to your opponent. Same as before, it's -/+5 if the difference is one form, and -/+10 if it is two forms.
Shadow Pokemon and Purifying
1: Shadow Pokémon have a certain boost to their abilities. If you have less than 2 badges, then this boost is +5. Otherwise, it is +10. This boost maintains itself after purification. In stats, you are to note it is a Shadow or a Purified Pokémon, and keep the aforementioned bonus SEPARATE from the Pokémon's point values.
2: Shadow Pokémon are Pure Shadow Typed regardless of species. Shadow Type is super-effective against all other types. The Shadow Type is removed upon purification.
3: In order to purify a Shadow Pokémon, you must pay its Natural Point Value (or NVP) and its Shadow bonus. Points you trained onto the Pokémon or points granted by items do not count as the NPV, it's only the value you'd normally need to capture it.
4: You yourself cannot purify a Pokémon. Someone else has to. There are certain devices and powers that can do this, wielded by certain people. Also, any Legend and anyone/anything who can create a Shadow can also purify.
5: Shadow Pokémon are just like regular Pokémon in one way: they can be found in the wild or on trainers. Catching them in the wild is just like catching a regular Pokémon. Alternatively, some trainers who find the Pokémon too unruly may give you their Shadow Pokémon (you still have to pay, but its just a possibility). Snagging them from trainers is possible for anyone on Silver Team, as well.
6: Until Purification, Shadows cannot level up or evolve. There are no exceptions to this rule. THERE ARE NO EXCEPTIONS.
7: A Shadow Pokémon will be harder to control than other Pokémon. They do respect power, however, and they obey the strong. If your badge limit doesn't beat out their total points and their Shadow Bonus, they will not obey you. Purified Pokémon do not count their own Shadow Bonus towards their total points when you're checking those against badge limits to determine obedience (I'm sorry if that's bad wording, but I couldn't really think of other ways to say that better), henceforth why you SEPARATE the bonus in stats.
8: Shadow Pokémon cannot be used in regulated Pokémon Battles under League rules (Gym Leader battles, legal tournaments, ect.). Purified Pokémon CAN be used in these battles. Shadows are tortured slaves for all due intents and purposes, and such battles are shows of integrity as much as power; what does it say of you to bring THOSE out in such competitions?
Capturing a Pokemon
To capture a Pokemon successfully, use the following form:
Pokemon trying to catch:
Points On Hand:
Link to stats:
Remember type differences and point requirements!
Battling a Pokemon
Attackee's Point Value:
Attacker's Point Value
Your Remaining Points:
Its Remaining Points:
Leveling Up a Pokemon
Pokemon being Leveled Up:
Points on hand:
(Pokemon level 1-25 will obey you)
(Final stage Pokemon can now be leveled up to 20 or their base level +10, whichever is higher.)
(Pokemon level 1-30 will obey you)
(Final stage Pokemon can now be leveled up to 25 or their base level +10, whichever is higher.)
(Pokemon level 1-32 will obey you)
(Pokemon level 1-35 will obey you)
(Final stage Pokemon can now be leveled up to 30 or their base level +10, whichever is higher.)
(Pokemon level 1-40 will obey you)
(Pokemon level 1-45 will obey you)
(Final stage Pokemon can now be leveled up to 40 or their base level +10, whichever is higher)
(Pokemon level 1-50 will obey you)
(final stage Pokemon can now be leveled up to 50 or their base level +10, whichever is higher)
(Pokemon level 1-100 will obey)
(Final stage Pokemon can be leveled up to level 60 or their base level +10, whichever is higher)
That's about it. If I made anything unclear myself, just point that out and I'll fix it up.