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Go Back   Pokemon Forum - Pokemon Elite 2000 » Pokemon Main Boards » Pokemon: General Board

Pokemon: General Board General discussion about Pokemon in general. If the topic of your thread does not fall into the subjects in the other boards, post it there. In other words, everything else belongs here if it doesn't have a board of its own.


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  #1  
Old 05-20-2012, 10:29 PM
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Default Create-a-Move!

Just as the title says, make your own move here. Mention it's name, it's effects and whatever else you want! Be creative!

I'll start off with 2 that I thought of:

Cloudy Night
Type: Dark
Accuracy: 100%
Damage: 0
PP: 5/5
Effect: Casts out Cloudy Night Weather. Solarbeam takes 3 turns to charge. Fire-typed attacks are weakened. Electric-type attacks gain 10% accuracy and Dark-type attacks are increased in power x1.5.

Speedburst
Type: Normal
Accuracy: 100%
Damage: 15
PP: 3/3
Priority: +7
Effect: Causes target to Flinch. Paralyzes User.
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Last edited by Operative; 05-21-2012 at 01:45 AM.
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  #2  
Old 05-21-2012, 01:18 AM
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Default Re: Create-a-Move!

Zap Blast
Damage: 30 (per hit)
Accuracy: 85%
PP: 15/15
Effect: The user fires bolts of electricity at the user 1 - 5 times. If the user reaches 5 consecutive hits, the offending Pokemon is paralyzed. This attack may also increase the user's special attack.

Blaze Smash
Damage: 100
Accuracy: 90%
PP: 10/10
Effect: The user charges it's fire powers then summons them out. Flames coat the user's head and the user charges at the opponent with top speed. There is no recoil and this attack may inflict a burn, cause paralysis, or make the user flinch.
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  #3  
Old 05-21-2012, 02:49 AM
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Default Re: Create-a-Move!

Light Burst
Type: Normal
Damage: --
Accuracy: 100%
Description: The Pokemon takes in light from any source. Depending on how long the Pokemon goes without being hit, it deals that amount of damage x90.

I put x90 cause, I mean, the turn after you use it, your Pokemon is probably going to get hit by an attack.
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  #4  
Old 05-21-2012, 04:29 AM
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Default Re: Create-a-Move!

Guess I'll give it a go...

Bag of Tricks
Type: Ghost
Category: Other
PP: 20
Power: -
Accuracy: -
Much like assist except that the user can use a move learned by one of the opponent’s Pokémon.

Hay Fever
Type: Grass
Category: Other
PP: 15
Power: -
Accuracy: 75%
Inflicts burn on the selected Pokemon.

Bloom
Type: Grass
Category: Other
PP: 20
Power: -
Accuracy: -
Greatly raises SP. DEF [by two stages]
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  #5  
Old 05-22-2012, 04:12 PM
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Cool Re: Create-a-Move!

Name: Freezeezy Blow
Type: Ice
Power: ---
Accuracy: 80
PP: 5
Category: Status
Effect: Freezes foe

Name: Firebeat
Type: Fire
Power: 40
Accuracy: 90
PP: 20
Category: Contact
Effect: 1 in 2 chances of causing burn

Name: Wet Slam
Type: Water
Power: 90
Accuracy: 70
PP: 10
Category: Contact
Effect: 1 in 3 chances of causing foe to flinch

Name: Heart Breake
Type: Dark
Power: 120
Accuracy: 95
PP: 10
Category: Special
Effect: Works only on foe Pokemon that is Attracted.

Name: Wire Tail
Type: Electric
Power: 60
Accuracy: 100
PP: 30
Category: Contact
Effect: 1 in 10 chances of causing paralysis

Name: Psypunch
Type: Psychic
Power: 60
Accuracy: 100
PP: 20
Category: Special
Effect: Never misses
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  #6  
Old 05-26-2012, 02:50 PM
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Default Re: Create-a-Move!

Name: Mugging
Type: Dark
Power: 70
Accuracy: 100
PP: 10
Category: Physical
Effect: Your Pokemon takes the item of the opponent, and there is a 33% chance your opponent is paralyzed.

It's similar to thief, but better. I thought of this move as being the signature move for Scrafty.
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  #7  
Old 05-27-2012, 02:47 PM
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Default Re: Create-a-Move!

shoulder throw:
type: fighting
accuracy: 100%
damage: 130
category: physical
pp: 15 (max 24)
description: the opponent is picked up and hurled over the shoulder, it will fail if the opponent is not planning a physical move, this move may paralyze the foe.

psyarrow:
type: psychic
accuracy: 10
damage: --
category: special
pp: 5 (max 12)
description: a powerful arrow generated from psychic power is shot at the opponent, it rarely hits, but then it does, it KO,s the opponent

emergency bar:
type: normal
accuracy: --
priority: + 30
category: stats
pp: 3 (max 3)
description: the user spends almost all its pp to raise all its stats except HP, leaving only 3 pp for every move, it disables the user from man-made healing items
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  #8  
Old 05-27-2012, 02:55 PM
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Default Re: Create-a-Move!

Draconic Wail
Type: Dragon
Accuracy: 90%
Camage: --
Category: Status
PP: 10 (Max 10)
Description: The user lets out an ear-splitting shriek to lower the opponent's stats. -2 SPDef and -2 ATK. If the opponent is a Dragon Type, -4 SPDef and -4 ATK.
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  #9  
Old 05-27-2012, 07:52 PM
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Default Re: Create-a-Move!

Status Wave
Type: Normal
Accuracy: 80%
Damage: -
Category: Status
PP: 15 (Max is 24)
Description: A wave of beautiful colors is released from the user, and if it hits, it may cause infatuation, confusion, paralyses, burn, freeze, flinch, poisin, bad poison, sleep, curse, encore, trapping, taunt, torment, sleep/nightmare, or in very rare cases, OHKO.

Mischievous Wonders
Type: Ghost
Accuracy: -
Damage: -
Category: Stat Raising
PP: 10 (Max is 20)
Description: The user emits dark lights and eerie noises which raise it's ATK, SP. ATK, and SPD by two stages. If the user's ability is Levitate, the user must land to perform the dance and is susceptible to Ground attacks.

Fiery Field
Type: Fire
Accuracy: -
Damage: 10 per turn (Lasting 3 turns)
Category: Stat Raising and Damaging
PP: 5 (Max is 10)
Description: The user summons it's fire powers from the ground and lights the field with a fiery blaze. It affects every Pokemon on the field, including allies. While this move is in effect, any fire types on the field gain one stage of ATK and SP. ATK while in battle.

Root Share
Type: Grass
Accuracy: 85%
Damage: 15 per turn (lasting 3-5 turns)
Category: Health Sapping and Damaging
PP: 10(Max is 10)
Description: Roots shoot out of the ground wrapping around all foes. The foe's speed is lowered by two stages and the user gains half of any HP stolen from the foe. If in a double or triple battle, allies split the HP among themselves.
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Last edited by Typhlosion Explosion; 05-27-2012 at 07:55 PM.
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  #10  
Old 05-27-2012, 09:02 PM
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Default Re: Create-a-Move!

risk throw:
type: fighting
power: 180
accuracy: 90
category: physical
pp: 10 (max 10)
description: the user runs at the foe performing a life-risking throw, the user takes as much recoil damage at inflicted on the target, the user must recharge the next turn
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  #11  
Old 05-27-2012, 10:08 PM
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Default Re: Create-a-Move!

Trick Play
Type: Psychic
Power: --
Accuracy: --
Category: Status
PP: 5-8
Effect: Priority of moves are switched for 5 turns. ie; +7 Priority Moves now become -7 Priority Moves
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Last edited by Operative; 05-29-2012 at 12:58 AM.
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  #12  
Old 05-29-2012, 12:56 AM
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Default Re: Create-a-Move!

Cheep Trap
Dark Type
Power: --
PP:5-8
Cat: Physical
The user employs a devious trap that completely ensnares its opponent. It causes a One-hit KO upon landing.
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  #13  
Old 05-29-2012, 04:12 AM
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Default Re: Create-a-Move!

Confusion Song
Type: Normal
Accuracy: 80%
Damage: 60
Category: Status
PP: 15 (Max is 15)
Description: The user sings an off beat song which damages all opposing foes. This move has a 2/3 chance of causing confusion.

Singe
Type: Fire
Accuracy: 90%
Damage: -
Category: Type changing
PP: 5 (Max is 10)
Description: The user covers the foe in an absorbent fire, which changes the foe's type to fire. In doubles or triples, this may also inflict a burn on the foe's allies.

Dance of Death
Type: Dark
Accuracy: 80%
Damage: OHKO
Category: OHKO
PP: 5 (Max is 5)
Description: The user dances continually for two turns, then dark auras surround the user and ghost skulls appear and surround the foe. The skulls embed into the foe leaving it fainted.
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  #14  
Old 05-29-2012, 02:45 PM
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Default Re: Create-a-Move!

trace back
type: ???
accuracy: --
power: --
pp: 1 (max 1)
description: the user travels 2 turns back in time for a chance to undo its mistakes
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  #15  
Old 05-29-2012, 05:59 PM
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Default Re: Create-a-Move!

Sculpture
Type: Steel
Accuracy: 80%
Power: 120
PP: 5/5
Description: The user encases the foe in rock and makes a sculpture of them. Deals massive damage if used on Rock-types.
Other: 30% Chance of paralysis

Luna Knife

Type: Dark
Accuracy: 90%
Power: 50
PP: 20/20
Description: The user uses a space-time altered knife to attack the foe.
Other: Has a 10% chance to give the foe any status problem and powers up after every turn consecutively used.
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