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Go Back   Pokemon Forum - Pokemon Elite 2000 » Pokemon RPG's » Pokemon Ultra RPG » Battles » Tournaments

Tournaments URPG Tournaments will be created and held here. No tournament may be started without authorization from an officer.


View Poll Results: around what times do you like; choose all that apply
Saturday and/or Sunday 9:00 AM (-5 GMT) 1 100.00%
Saturday and/or Sunday 12:00 PM (-5 GMT) 1 100.00%
Saturday and/or Sunday 3:00 PM (-5 GMT) 1 100.00%
Sunday 6:00 PM (-5 GMT) 0 0%
Saturday and/or Sunday 9:00 PM (-5 GMT) 0 0%
Saturday and/or Sunday 11:59 PM (-5 GMT) 0 0%
Monday through Thursday 7:00 PM (-5 GMT) 0 0%
Monday through Thursday 9:00 PM (-5 GMT) 0 0%
Monday through Thursday 11:59 PM (-5 GMT) 0 0%
Friday 11:59 PM (-5 GMT) 0 0%
Multiple Choice Poll. Voters: 1. You may not vote on this poll

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  #1  
Old 04-13-2011, 08:49 AM
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Default FFA Tournament

BMG Thread: http://bmgf.bulbagarden.net/showthread.php?t=105415


Welcome to Pifhr. Pifhr is a world that is at constant war. You should have known that, though, because you are after all the President/Prime Minister/Dictator/King/Tzar/Vizier of one of Pifhr's many nations. As the leader of your nation, you must send your Generals (who represent an entire army), or Pokemon, into battle to fight for the survival of your nation. Alliances may be formed and broken, and some may feel back stabbed, but such is the way of a pigeon-eat-pigeon world.

There will be a total of 9 battles known as FFAs. The rules of the FFAs may vary, but the overall goal will always be to acquire as much points (degrees of control) as possible. The higher you place, the more points you get. For example, in a battle of 15 Pokemon, 1st place gets 15 points, while 2nd place gets 14, third place gets 13, and so on. Whoever has the most points after all 11 battles will be declared SUPREME OVERLORD OF PIFHR.

Theaters
The rules and times of all battles will be announced 5 days or more before it actually occurs. If you don't show up, you just don't have any chance to score anything in that FFA. All pay will be increased by 1,000. The refs of each FFA may vary. These FFAs count as one of the two FFAs a ref can host every week.

Accolades
  • SUPREME OVERLORD OF PIFHR (1st): any Demanding or lower Pokemon
  • Devious Diplomat of Pifhr (2nd): any Complex or lower Pokemon
  • Grand Generals of Pifhr (3rd and 4th): any Hard or lower Pokemon
  • The Chefs (5th and 6th): any Medium or lower Pokemon
  • Court Jester (16th): any Easiest or lower (Husnain) Pokemon [don't try to compete for this xD]

tl;dr: u play in FFAs and the higher u place = more points, all the points u have in the end determines what place u get

Last edited by Ataro; 05-20-2011 at 06:35 PM.
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  #2  
Old 04-13-2011, 08:49 AM
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Default Re: FFA Tournament

Frequently check this post for the latest updates!

IMPORTANT! If you participate in more than 6 FFAs out of 9, only your top 6 scores will count.

Since it's kind of more important, the guidelines for certain scenarios will be decided here before they actually happen if possible. Lower placing means you would get 4th instead of 3rd.
  • if a Pokemon uses a move that causes itself to faint 'at the same time' as another Pokemon, whether it be from recoil or Destiny Bond, the user of that move will get a lower placing
  • if a trainer does not send a move, his/her Pokemon will be KO'd at the end of the turn they did not send a move for, but still place lower then Pokemon KO'd that turn. so Pokemon using a move like Charge Beam on a non-moving Pokemon will still get to use its effects on that Pokemon, and some FFAs may reward you for KO-ing a Pokemon, so a Pokemon that is close to fainting can't just disappear at the beginning of a turn so no one can get the benefits of KO-ing it
  • you can't 'lock' moves or send in advance
  • you can't target Pokemon randomly, unless that's how the move works, like Outrage
  • someone can't take over your Pokemon for you

Standings

https://spreadsheets.google.com/ccc?...thkey=CNbPoYgI

Last edited by Ataro; 05-20-2011 at 06:34 PM.
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  #3  
Old 04-13-2011, 08:50 AM
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Default Re: FFA Tournament

Schedule

--------------
Spoiler:
4/19/11: The (Almost) No Rules FFA
Time: 7 PM Eastern (-5 GMT)
Ref: Pidge

Rules
Revolution
No Perish Song
No Redirections

COMPLETE!: http://bmgf.bulbagarden.net/showpost...6&postcount=22

--------------
Spoiler:
4/24/11: The Land and Sea FFA
Time: 12 PM Eastern (-5 GMT)
Ref: Pidge

Rules
Free For All
Revolution
No Items
No Sleep Moves (bar Rest)
No Evasion
No Perish Song
Hit One
No Intimidate
No Encore
No Redirect
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning
No Haze

The weather will randomly start out as either Sunny or Rainy. Every turn the weather alternates. There will be a Kyogre and Groudon with Defense+2 and Special Defense+2 on the field. If one is KOd, then the other's weather will remain for all turns. KO-ing one of these Pokemon gives the Pokemon +2 in all stats (except evasion). If both of these Pokemon are KO'd, the weather of the second one to be KO'd will still remain. All moves and abilities that alter or negate the weather will not work in this FFA.

COMPLETE!: http://bmgf.bulbagarden.net/showpost...9&postcount=30

--------------
Spoiler:
4/30/11: The Contrarian FFA
Time: 9 AM Eastern (-5 GMT)
Ref: Pidge

Rules
Free For All
Revolution
No Items
No Sleep Moves (bar Rest)
No Evasion
No Perish Song
Hit One
No Intimidate
No Encore
No Haze
No Redirect
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning
All Pokemon start with 75% and Substitute (Shedinja starts at 100% and Substitute)

All Pokemon start with +6 in all stats except Evasion. At the end of each turn, all stats are lowered by 1 (except Evasion). Accuracy can't lower past 0 by this effect. The ability Contrary does not work on this end of turn stat drop.

COMPLETE!: http://bmgf.bulbagarden.net/showpost...4&postcount=44

--------------
Spoiler:
5/1/11: The Kill it with Fire FFA
Time: 3 PM Eastern (-5 GMT)
Ref: Pidge

Rules
Free For All
Revolution
No Items
No Sleep Moves (bar Rest)
No Evasion
No Perish Song
Hit One
No Intimidate
No Encore
No Haze
No Redirect
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning

All directly attacking moves become Fire type. If you KO a Pokemon with a real Fire type move, you increase your Attack, Special Attack, and Speed by 3 stages. You can not use Pokemon whose type(s) resist fire. The Sun is always shining and can't be altered by weather moves or abilities (including Cloud Nine and Air Lock).

COMPLETE!: http://bmgf.bulbagarden.net/showpost...6&postcount=43

--------------
Spoiler:
5/14/11: The Old School FFA
Time: 9 AM Eastern (-5 GMT)
Ref: Ataro

Rules
Free For All
Colosseum
No Held Items
No Sleep Moves (bar Rest)
No Evasion Moves
No Perish Song
Hit One Hit All
No Intimidate
No Encore
Haze Allowed
Redirection Allowed
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning
KO a Pokemon to fully restore your Pokemon

Even when rules are Colosseum, the Base Power/Accuracy/Mechanics/etc of all moves will work as if they were used in the most recent generations, as defined in URPG rules. The only difference is that physical and special moves are not decided by the move, but by specific types.

Physical: Normal, Fighting, Flying, Ground, Rock, Bug, Ghost, Poison, Steel
Special: Water, Grass, Fire, Ice, Electric, Psychic, Dragon, Dark


COMPLETE!: http://bmgf.bulbagarden.net/showpost...7&postcount=46

--------------
Spoiler:
5/15/11: Normal FFA
Time: 3 PM Eastern (-5 GMT)
Ref: Pidge

Rules
Free For All
Revolution
No Items
No Sleep Moves (bar Rest)
No Evasion
No Perish Song
Hit One
No Intimidate
No Encore
No Haze
No Redirect
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning

COMPLETE!: http://bmgf.bulbagarden.net/showpost...4&postcount=47

--------------
5/21/11: Psych Down
Time: 3 PM Eastern (-5 GMT)
Ref: Pidge

Rules
Free For All
Revolution
No Items
No Sleep Moves (bar Rest)
Evasion Clause
Perish Song Fails
Hit One
Intimidate Fails
Encore Fails
Haze Fails
No Redirects
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning

All Psychic type moves and Psych Up will fail.

--------------

5/22/11: Nightmare-ish Wheel
Time: 12 PM Eastern (-5 GMT)
Ref: Ataro

Rules
Free For All
Revolution
No Items
No Sleep Moves (bar Rest)
Evasion Clause
Perish Song Fails
Hit One
Intimidate Fails
Encore Fails
Haze Fails
No Redirects
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning

Pokemon will be ordered by speed at the beginning of the FFA. Pokemon with the same speed will be randomly ordered at the begining. The Pokemon on the top of the list will be considered the fastest, and then the next one will be the next fastest, and so on. All changes to a Pokemon's speed will be ignored. Trick Room will fail. At the end of each turn, the fastest Pokemon will lose 10%, and then the Pokemon at the bottom of the list will be moved to the top. These effects occur after all other end of turn effects.
--------------

If you would like to request a certain time and day, do say so. I'm trying to get a variety of times so it's more fair for people of very different timezones.

Send me your questions through PM, IM, VM, or even post here.
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Last edited by Ataro; 05-20-2011 at 06:35 PM.
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  #4  
Old 04-13-2011, 04:14 PM
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Default Re: FFA Tournament

Keep both of those dates/times as they are.
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  #5  
Old 04-14-2011, 04:23 AM
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Default Re: FFA Tournament

guys back off 16th place
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  #6  
Old 05-21-2011, 10:18 PM
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Default Re: FFA Tournament

Free For All
Revolution
No Items
No Sleep Moves (bar Rest)
Evasion Clause
Perish Song Fails
Hit One
Intimidate Fails
Encore Fails
Haze Fails
No Redirects
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning

All Psychic type moves and Psych Up will fail.

last few ffas
things are getting tense
so tense that haxorus can break it

apocalypse?
'lions are dangerous to tame'



Husnain (Scizor) gets 2,000.
Morru Magnum (Infernape) gets 2,000.
JokesterJesse (Luvdisc) gets 2,000.
The Jr. Trainer (Bronzong) gets 2,500.
The Justice (Reuinclus) gets 3,000.
mubz (Gallade) gets 3,500.
Buzzer (Raichu) gets 4,000.
Rohypnol (Kingdra) gets 4,500.
Fossil Fusion (Ludicolo) gets 5,000.
IceKyurem (Exeggutor) gets 5,500.
Roulette Dares (Infernape) gets 6,000.
PE2KCalamity (Haxorus) gets 6,500.
Synthesis (Rotom-Wash) gets 7,000.
gmandiddy (Slowking) gets 7,500.
Ebail (Ludicolo) gets 8,000.
Fawkes. (Mawile) gets 8,500.
derian (Lapras) gets 9,000.
TheEvilDookie (Togekiss) gets 9,500.

I (Pidge) should get 10,000.
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  #7  
Old 05-23-2011, 06:56 AM
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Default Re: FFA Tournament

Guys, ffa has been re-scheduled.

5/28/11: Nightmare-ish Wheel
Time: 12 PM Eastern (-5 GMT)
Ref: Pidge

Rules
Free For All
Revolution
No Items
No Sleep Moves (bar Rest)
Evasion Clause
Perish Song Fails
Hit One
Intimidate Fails
Encore Fails
Haze Fails
No Redirects
Acupressure and Helping Hand can target others
Illusion Pokemon can randomly disguise themselves at the beginning

Pokemon will be ordered by speed at the beginning of the FFA. Pokemon with the same speed will be randomly ordered at the begining. The Pokemon on the top of the list will be considered the fastest, and then the next one will be the next fastest, and so on. All changes to a Pokemon's speed will be ignored. Trick Room will fail. At the end of each turn, the fastest Pokemon will lose 10%, and then the Pokemon at the bottom of the list will be moved to the top. These effects occur after all other end of turn effects.



=====================


5/29/11: Grand [expletive] Finale
Time: 3 PM Eastern (-5 GMT)
Ref: Pidge

Free For All
Revolution
No Items
Sleep Moves Fail (bar Rest)
Evasion Clause
Perish Song Fails
Hit One
Intimidate Fails
Encore Fails
Haze Fails
No Redirects
Acupressure and Helping Hand can target others
Illusion Pokemon randomly disguise as any Pokemon

All moves that change the level of a stat change it as half as much as usual. If you have a decimal stat boost, it counts as though it is rounded down (towards 0). So +0.5 Atk counts as +0, and +1.5 Atk counts as 1. -0.5 Def counts as +0 Def. Simple doubles these values before being rounded.

There are three zones: A, B, and C. You decide which zone you want to start at.

Physical attacks do x1.3 as much damage going from A to B, B to C, or C to A.

Special attacks do x1.3 as much damage going from A to C, B to A, and C to A.




Attacking another Pokemon in the same zone has no increased damage through this rule.

You can switch what zone you are in by sending it with your move. Switching zones happens at the end of the turn.

You can lay Stealth Rock, Spikes, and Toxic Spikes in any zone you want. Their effects will activate on a Pokemon when someone switches into that zone. All attacks that involve switching or making the opponent switch do not do anything except damage (or nothing) for simplicity. Switching zones does not remove any effects on your Pokemon.

You can also send a buzzword. You can not send a buzzword and switch zones in the same turn. The buzzword must be the name of a Pokemon item. If 3 or more people are in the same zone, and they send the same buzzword, then each person gets +0.5 stat boost to distribute for each person that participated. These stat boosts are hidden. However, a person in the same zone may interupt a group's attempt at using a buzzword simply by sending a different buzzword. If he/she is the only person interupting, that person snatches all of their stat boosts. Again, these stat boosts are hidden. You can only buzzword with people in the same zone, and you can only interupt people in the same zone.

If you are awarded stat boosts, you will be notified. You must decide how you want to apply them before the next turn stats. Psych Up does not copy hidden stat boosts. You can not increase evasion with these stat boosts.

Examples:

5 people in zone A send the buzzword Full Restore. They each get +2.5 stat boosts.

5 people in zone A send the buzzword Full Restore. 1 other person in zone A sends Great Ball. That 1 person gets +12.5 stat boosts.

5 people in zone A send the buzzword Full Restore. 1 other perosn in zone A sends Great Ball. 1 other person sends Super Rod. Nobody gets any stat boosts.

5 people in zone A send the buzzword Full Restore. 3 people in zone A send Great Ball. Nobody gets any stat boosts.
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Last edited by kingrptr101; 05-24-2011 at 06:59 AM.
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