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  #16  
Old 05-08-2010, 07:47 PM
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Default Re: The URPG's First-Ever FFA Calculator

Quote:
Originally Posted by Elrond View Post
Also, I do see I should've talked to Ataro first. I guess in my excitement I didn't even think about it. If he does have a problem with the calc, I'll take it down or fix what he wants.
To late, I've already got the source code, no point taking it down :X.
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  #17  
Old 05-08-2010, 08:45 PM
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Default Re: The URPG's First-Ever FFA Calculator

If you need some explanation about the code, hit me up on AIM.
I'll try to get on to help you out.
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  #18  
Old 05-08-2010, 09:19 PM
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Default Re: The URPG's First-Ever FFA Calculator

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Originally Posted by Near View Post
To late, I've already got the source code, no point taking it down :X.
More fool the ref who uses a banned calculator. And to your whole 'I don't want to have to keep track of placing, wah wah wah', just make the log as the FFA progresses. :/

And no, it shouldn't get rid of the 2-month rule. No calculator can ever replace experience.
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  #19  
Old 05-09-2010, 03:17 AM
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Default Re: The URPG's First-Ever FFA Calculator

I came.

Yeah, I think that if this gets put in place we should have some kind of limiter, since it would logically make reffing FFAs that much faster and easier. Maybe put in a one-FFA per day limit? I mean, not like it would be much of a change, we're all easily capable doing daily FFAs already.
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  #20  
Old 05-09-2010, 09:32 AM
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Default Re: The URPG's First-Ever FFA Calculator

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Originally Posted by -Pichu Boy- View Post

Azurill is classed as Normal in this calc, and I don't get the speed problem with Gabite.
Azurill is supposed to be Normal...

Ref calcs have came a long way since even my time here. I still prefer to use older ones and do most of the work myself, labor of love I suppose, but it's been really neat to see them evolve over time.
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  #21  
Old 05-09-2010, 10:50 AM
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Default Re: The URPG's First-Ever FFA Calculator

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Originally Posted by Fenix View Post
Azurill is supposed to be Normal...
I know, but the old calc classes it as Water, and since Elrond used the source code from the old calc, he couldn't remember whether he'd corrected it or not. I was just telling him he had changed it :P
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  #22  
Old 05-09-2010, 01:53 PM
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Default Re: The URPG's First-Ever FFA Calculator

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Originally Posted by -Pichu Boy- View Post
I know, but the old calc classes it as Water, and since Elrond used the source code from the old calc, he couldn't remember whether he'd corrected it or not. I was just telling him he had changed it :P
I fixed those things ages ago... They should be correct.
Unless HGSS changed stuff.
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  #23  
Old 05-09-2010, 02:26 PM
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Default Re: The URPG's First-Ever FFA Calculator

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Originally Posted by DaRkUmBrEoN View Post
I fixed those things ages ago... They should be correct.
Unless HGSS changed stuff.
The so-called Old Calc still has Azurill as a Water-type, and Wormadam Ground and Steel's stats come up undefined. They're correct in the new calc. And in mine, though I couldn't remember whether I had actually fixed them earlier.
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  #24  
Old 05-09-2010, 03:29 PM
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Default Re: The URPG's First-Ever FFA Calculator

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Originally Posted by Elrond View Post
The so-called Old Calc still has Azurill as a Water-type, and Wormadam Ground and Steel's stats come up undefined. They're correct in the new calc. And in mine, though I couldn't remember whether I had actually fixed them earlier.
Oh that... I kinda stopped updating the old calc in favor of the new calc. New calc is up to date.
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  #25  
Old 05-09-2010, 03:30 PM
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Default Re: The URPG's First-Ever FFA Calculator

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Originally Posted by DaRkUmBrEoN View Post
Oh that... I kinda stopped updating the old calc in favor of the new calc. New calc is up to date.
That's why I said 'the old calc classes it as water' :P
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  #26  
Old 05-10-2010, 07:37 PM
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Default Re: The URPG's First-Ever FFA Calculator

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Originally Posted by The Jr Trainer View Post
Ball's calculator had a sheet to ref FFAs on, but it was on excel so I guess too complicated for people to use. I think some of the other excel calcs do too, but not sure.

Anyway, kudos to you.

@Near: lul
I tryed to improve Ball's excel calculator to make it easier to use but my attempts where fruitless, it's a shame really.
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  #27  
Old 05-15-2010, 01:45 AM
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Default Re: The URPG's First-Ever FFA Calculator

Great work Elrond. This can also be used for large battles like 3v3 and up, to help keep track of switched out Pokemon.

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  #28  
Old 05-16-2010, 10:57 AM
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Default Re: The URPG's First-Ever FFA Calculator

Blah, always wanted to make a calculator like this (but also auto-generates the stuff you need to post in chat) but doing it in Python is a pain T_T

Good job man.
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