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  #1  
Old 03-05-2004, 07:51 PM
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Default Yu-gi-oh Anime Cards

In this thread I will post card descripions for those cards that are only seen in the anime.

---SEASON 5---

SEAL OF ORICHALOS
Permanent Magic
Effect: Raises the ATK of all your monsters by 500 as long as this card
is on the field. Monsters summoned after this card is activated are
included. While this card is on the field, you may have up to ten
monsters on your side of the field.

TRIPLE MIRROR
Normal Trap
Effect: Choose a monster on your side of the field, and an opponent's
monster. Summon a amount of tokens (with the same name as your chosen
monster) equal to the amount of monsters on your opponent's side of the
field with the same name. The token monsters summoned by this card
count as non-token monsters, and retain any effects of the orginial
monster.

SELF-SACRIFICE
Instant Magic
Effect: Pay 1000 life points to special summon a monster from your
graveyard.

TANK UNITS OF HISTORICAL WAR
Normal Magic
Effect: Summon 3 'Tank' tokens on your side of the field?

KC-ONE CRAYTON
Effect Monster
[Dark/Machine/?-2000/?]
Effect: This monster's attack power is increased by 500 for every tank
token on the field.

MAGIC MIRROR
Normal Trap
Effect: Activate a magic card from your opponent's graveyard.

SHRANK DEALER
Normal Magic
Effect: Special summon a monster from your graveyard in attack mode.
with half it's base ATK.

SKY DEVIL COMBINED BODIES
Normal Magic
Effect: ?

THE SKY DEVIL FORTRESS, ZIGGURAT
Effect Monster
[Dark/Machine/?-2500/2000]
Effect: At each of your End Phases, summon a "Toy Robot" token to the
field [Dark/Machine/1-200/200]

TOY ROBOT BOX
Normal Magic
Effect: Summon 3 "Toy Robot" tokens to your side of the field in
defense mode.

PSYCHIC ARMOR HEAD
Effect Monster?
[Light/Machine/2-0/500]
Effect: ?

SIMON DICE
Normal Magic
Effect: Roll a six-sided die. You may special summon a monster to the
field with a level equal to the number rolled (no sacrifices are
neccessary for level 5 or 6 monsters).

GOD OGRE
Normal Monster
[Dark/?/6-2500/?]

DOUBLE CLOTH ARMOR
Effect Monster
[Light/?/?-0/?]
Effect: You may sacrifice [Double Cloth Armor] to destroy one of your
opponent's monsters, and deal damage to them equal to half the
destroyed monster's attack points.

MAGNET ARMOR
Normal Trap
Effect: Special summon a [Double Cloth Armor] in attack mode?

FULL ARMOR GRAVITATION
Normal Magic
Effect: Draw 10 cards from your deck. Special summon any [armor]
monsters you drew.

DOUBLE MAGIC ARM BIND
Normal Trap
Effect: Take control of two of your opponent's monsters.

VOW OF FAMILY
Normal Trap
Effect: Until End Phase, your opponent's monsters can't attack monsters
of the same type.

COINS FROM HEAVEN
Normal Magic
Effect: Both players draw until they have six cards in their hand.

GOD OF SERPENT
Effect Monster
[Dark/Reptile/?-?/?]
Effect: You may discard ten cards from the top of your deck to give this monster infinite attack power until your End Phase.

RELAY OF SOUL
Counter Trap
Effect: You may activate this card when your life points reach 0. Special summon a monster from your hand. You will not lose the duel until the summoned monster is destroyed.

IMPACT REVIVE
Normal Magic
Effect: Special summon a monster to your field from your opponents graveyard, and increase it's attack strength by 500. You may have 2 battle phases this turn.

ATTACK TRANSFERAL BARRIER
Counter Trap
Effect: Select one monster on the field, and add it's attack strength to one of your monsters.

LEGEND OF HEART
Normal Magic
Effect: Special summon [Critias], [Timaeus], and [Helmos] from your hand or deck to the field (if they aren't already on the field). Sacrifice [Critias], [Timaeus], and [Helmos] to special summon [Legendary Knight Critias], [Legendary Knight Timaeus], and [Legendary Knight Helmos] to the field.

LEGENDARY KNIGHT CRITIAS
Effect Monster
[Divine/Warrior/?-?/?]
Effect: This monster cannot be normal summoned, and can only be summoned through the effect of [Legend of Heart]. You may play a trap card on this monster to give it it's effect.

LEGENDARY KNIGHT TIMAEUS
Effect Monster
[Divine/Warrior/?-?/?]
Effect: This monster cannot be normal summoned, and can only be summoned through the effect of [Legend of Heart]. You may sacrifice a monster on your side of the field to give it's effect to this monster.

LEGENDARY KNIGHT HELMOS
Effect Monster
[Divine/Warrior/?-?/?]
Effect: This monster cannot be normal summoned, and can only be summoned through the effect of [Legend of Heart]. You may play a magic card on this monster to give it it's effect. When this monster is in combat, during the damage step, you may search your deck for three monsters and discard them to the graveyard to negate an opponent's monster's attack, and reflect the attack at the attacking monster with three times the strength.

UNITED DIVINE DRAGON
Fusion Monster
[Divine/?/?-Infinite/?]
[Legendary Knight Critias] + [Legendary Knight Timaeus] + [Legendary Knight Helmos]

TAKE ONE CHANCE
Normal Trap
Effect: Randomly select a card from your graveyard, and summon/activate it. If the activation timing is incorrect, the chosen card is immediately destroyed.

ARROW CLAW
Equip Magic
Effect: This card can only be equppied to a monster with [Harpy Lady] in it's name. This card increases the attack strength of the equipped monster by 300.

TREASURE FROM GUARDIAN GOD
Normal Magic
Effect: Discard five cards from your hand to draw two cards from your deck.

BACK UP GUARDIAN
Normal Monster
[Dark/Warrior/4-500/2200]
__________________
Quote:
Originally Posted by karmachameleon View Post
i wish all of you americans would get out of my country.
Nobody expects the Spanish Inquisition.
Reply With Quote
  #2  
Old 03-05-2004, 07:54 PM
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Default Re: Yu-gi-oh Anime Cards

(season 5, continued)


BRAVE ATTACK
Normal Magic
Effect: You may only play this card is you have [King's Knight], [Queen's Knight], and [Jack's Knight] face up on your field. During this battle phase, [King's Knight], [Queen's Knight], and [Jack's Knight] may attack the same monster at the same time, combining their attack strengths into one attack.

GURADIAN FORCE
Normal Trap
Effect: You may activate this card when your opponent plays a magic card. Negate and destroy the magic card.

TWINGLE FIVE STAR
Normal Magic
Effect: Sacrfice a level 5 monster. Summon 5 [Kuriboh Token]s to your side of the field.

KURIBOH TOKEN
Token
Effect: This is not a card. Treat [Kuriboh Token] as if it's name were [Kuriboh]. Once during your battle phase, discard a trap from your hand, and select one of your opponent's monsters. Reduce the attack strength of your opponent's chosen monster by 300 for each [Kuriboh] on your side of the field.

DEMON KURIBOH
Effect Monster
[Dark/Fiend/3-1500/?]
Effect: This monster cannot be normal summoned. This monster can only be summoned by sacrificing five [Kuriboh]. You may sacrifice Demon Kuriboh at any time to draw five cards from your deck.

GURADIAN FORMATION
Normal Trap
Effect: This card may be activated when one of your monsters with [Guardian] in it's name is attacked. Negate the attack.

GREAT SWORD - AIRTOS
Equip Magic
Effect: Increase the attack strength of the equipped monster by 300.

GUARDIAN AIRTOS
Effect Monster
[Wind/Winged Beast/8-/2500/2000]
Effect: You can only Summon, Flip Summon or Special Summon this
card if you have a [Great Sword - Airtos] on the Field. If there are no monsters in your graveyard, this monster may be summoned without sacrifice. The attack strength of this monster is increased by the total attack strengths of all monsters in both player's graveyards. If there is a monster that was special summoned, you may destroy it. When this monster is sent to the graveyard, you may special summon [Guardian Deathscythe] from your hand or deck.

LIGHTNING TUTRLE
Effect Monster
[Water/Aqua/4-0/1800]
Effect: After this card is sent to the graveyard, it can negate the attack of an opponent's monster. (NOTE: It's not clear how many times this effect canbe used.)

SICKLE OF DESPAIR - DEATHSCYTHE
Equip Magic
Effect: The attack strength of a monster equipped with this card is increased by 500.

GUARDIAN DEATHSCYTHE
Effect Monster
[Dark/Warrior/8-2500/2000]
Effect: When this monster is summoned, flip summoned, or special summoned, you may search your deck for [Sickle of Despair - Deathscythe], and equip it onto this monster. As many times as you like during your turn, you may sacrifice a monster to increase the attack strength of this monster by 500. If this monster is sent to the graveyard, you may discard a card from your hand to special summon it to the field.

MAGICAL PIDGEONS
Instant Magic
Effect: You may activate this card if one of your spellcasters is being attacked. Negate the attack.

HELL-HEAVEN
Permanent Magic
Effect: You may only activate this card if [Seal of Oracle Curse] is on the field. Both players may special summon a monster from their graveyards during their respective standby phases.

POWER CANCELLATION
Normal Trap
Effect: You may activate this card when a monster is summoned. All face-up monsters on the field change to defense mode.

DEATH END OF SOUL HUNT
Normal Magic
Effect: Select one of your monster's with [Guardian] in it's name. Destroy all of your opponent's defense mode monsters.

ORICHALOS'S EVIL SEALING SWORD
Equip Magic
Effect: This card may only be played is [Seal of Orichalos] is active. You must discard a magic card from your hand to play this card. A monster equipped with this negates the effect of monsters it attacks.

REDUCTION BARRIER
Counter Trap
Effect: You may activate this card when you have recieved battle damage that would drop your life points to 0. Your life points now equal 10.

SPIDER WEB
Normal Magic
Effect: Choose a card from your opponent's graveyard tht was sent there during your opponent's last turn, and activate/summon that card as if you were playing it from your hand.

ORICHALOS KYUTORA
Effect Monster
[Dark/Fiend/3-1000/1000]
Effect: While this monster is face up on the field, no other monsters this player controls can be attacked (direct attacks are also redirected). All battle damage this monster recieves becomes 0.

THE SECOND SEAL OF ORICHALOS
Permanent Magic
Effect: Gain 500 life points for each monster on the field you control at the end of your first main phase.

ENERGY REFLECTOR
Permanent Magic
Effect: Sacrifice a monster to activate this card. While this is on the field, you may attack your opponent directly, even if they have monsters on the field.

ORICHALOS MIRROR
Ritual Magic
Effect: Sacrifice monsters from your field and/or hand so that their star levels is at least 4. Special summon [Descent of Mirror Knight] from your hand.

DESCENT OF MIRROR KNIGHT
Ritual Monster
[Dark/?/6-0/0]
Effect: This monster can only be summoned through the effect of [Orichalos Mirror]. When this monster is successfully summoned; place four [Mirror Knight Token]s on your field. If a [Mirror Knight Token] is attacked, negate the attack. You may use this effect once for each [Mirror Knight Token].

MIRROR KNIGHT TOKEN
Token
[Dark/?/2-0/0]
Effect: This is not a card. When this monster attacks one of your opponent's monsters, increase this monster's attack strength by the base attack strength of the target before calculating damage.

TWO ARCHERS KANTAUROS
Permanent Magic
Effect: During your standby phase, choose a monster on your side of the field, and one of your opponent's. Flip a coin and call it in the air. If you are correct, destroy your opponent's monster. If you are incorrect, destroy your chosen monster.

BARRIER OF CONDUCTING THE ATTACK
Counter Trap
Effect: Activate this card when one of your monsters is being attacked. Redirect to one of your monsters in defense mode, and raise their defense strength by 600 until End Phase before calculating damage.

COUNTER SHIELD
Normal Trap
Effect: When one of your monsters is being attacked, sacrifice a monster in defense mode, and increase the monster being attack's attack strength by the sacrificed monster's base defense until End Phase (before calculating damage)

THE THIRD SEAL OF ORICHALOS
Permenant Magic
Effect: While this card is on the field, your monsters are not affected by your opponent's magic and trap cards.

CURSE OF MARTYDOM MASTER
Normal Trap
Effect: Activate this card when one of your cards is sent to the graveyard. Choose one of your opponent's monsters, negate their effect(s), and force them to attack one of your monsters. If your opponent's monster is in DEF or face down, switch it to face-up attak mode before initiating battle.

HOPE OF DESPERATION
Normal Trap
Effect: When one of your monsters is destroyed, increase your life points by the destroyed monster's base attack strength.
__________________
Quote:
Originally Posted by karmachameleon View Post
i wish all of you americans would get out of my country.
Nobody expects the Spanish Inquisition.
Reply With Quote
  #3  
Old 03-05-2004, 07:56 PM
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Default Re: Yu-gi-oh Anime Cards

---SEASON 6---


NATURAL MEDIOCRACY
Permanent Magic
Effect: Whenever you draw a card, you may reveal it to your opponent to draw another card. You cannot use this effect for cards drawn from the effect of [Natural Mediocracy].

LEGENDARY GAMBLER
Normal Trap
Effect: You may activate this card when your opponent plays a card that requires them to roll a die. Roll a die. If the result of your roll is higher than your opponent's result, negate your opponent's card and destroy it.

INITIATED TOWN - ANCIENT CITY
Field Magic
Effect: On your turn, you may sacrifice one of your monsters to special summon a monster with [ancient] in it's name (you don't have to tribute for monsters over level 4). If [Golden Ancient Dragon] exists in your graveyard during your Standby Phase, special summon it to the field.

ANCIENT GIANT MAN
Effect Monster
[Earth/Rock/5- 2200/1100]
Effect: ??

ANCIENT KEY
Permanent Magic
Effect: You cannot activate this card unless you have [Initiated Town - Ancient City] on the field. When you activate this card, special summon two [Ancient Giant Man Token]s [Earth/Rock/1-400/400] in attack or defense mode to your side of the field, and place a turn counter (max - 4) on this card. Treat any [Ancient Giant Man] token as if it's name were [Ancient Giant Man]. Whenever [Ancient Giant Man] changes modes, place a turn counter on this card at the cost of 500 life points (this payment is not optional). On your turn, if there are 4 turn counters on this card, you may send this card and two [Ancient Giant Man] tokens to the graveyard to play [Ancient Gate] from your hand, deck, or graveyard.

ANCIENT BOOK
Permanent Magic
Effect: During your standby phase, you may draw a card. If you do, put a card from your hand on the top of your deck.

ANCIENT GATE
Normal Magic
Effect: This card can only be activated through the effect of [Ancient Key]. If [Initiated Town - Ancient City] does not exist on the field, this card is immediately destroyed. Send [Ancient Giant Man], [Ancient Book], and this card to the graveyard to special summon [Golden Ancient Dragon] to the field from your deck or hand.

GOLDEN ANCIENT DRAGON
Effect Monster
[Dark/Dragon/8-2800/2600]
Effect: This monster cannot be normal summoned. You may only special summon this monster through the effect of [Ancient Gate]. If [Initiated Town - Ancient City] does not exist on the field, this card is immediately destroyed. When this monster destroys an opponent's monster, all of your opponent's monsters in defense mode are destroyed.

TREASURE OF DESTINY
Normal Magic
Effect: Roll a die, and draw an amount of cards equal to the result.

GATHERING OF THE LANDSTARS
Normal Magic
Effect: Special summon all level 3 or less monsters that have [Landstar] in their name.

GUNMAN OF LANDSTAR
Normal Monster
[Earth/Warrior/3-900/1200]

KNIGHT OF LANDSTAR
Normal Monster
[Earth/Warrior/3-1200/800]

FREEDOM FIGHTER OF LANDSTAR
Normal Monster
[Earth/Warrior/3-1100/900]

KUNG FU GIRL
Normal Monster
[Earth/Warrior/4-1700/1000]

FIVE COLORS OF COLORFUL DUSK
Normal Magic
Effect: Sacrifice two of your monsters to summon [Dragon Lady] from your hand or deck.

DRAGON LADY
Effect Monster
[Earth/Warrior/7-2500/2100]
Effect: This monster cannot be normal summoned. You may only special summon this monster through the effect of [Five Colors of Colorful Dusk]. Once during your main phase 1, destroy a magic or trap card on the field. If you use this effect, this monster cannot attack this turn.

INDIGNATION OF IMMORTAL FAIRY TOME
Normal Magic
Effect: If one of your opponent's magic or trap cards was destroyed on this turn, his life points are decreased by 1000.

INSECTICIDE
Normal Magic
Effect: Sacrifice a face-up monster of insect sub-type to special summon an insect monster from your hand (you don't have to sacrifice for monsters over level 4).

WALKUREN RITT ("RIDE OF THE VALKYRIES")
Normal Magic
Effect: Special summon all level 4 and below monsters with [Valkyrie] in it's name from your hand to the field. Any monsters that are destroyed by any monster summoned with this card is removed from the game. At your next end phase, all monsters summoned with this card are shuffled into your deck.
__________________
Quote:
Originally Posted by karmachameleon View Post
i wish all of you americans would get out of my country.
Nobody expects the Spanish Inquisition.
Reply With Quote
  #4  
Old 03-05-2004, 07:59 PM
Alakazam's Avatar
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Default Re: Yu-gi-oh Anime Cards

(season 6, continued)

LANDSTAR SHOT
Normal Magic
Effect: Increase the attack strength of a monster with [Landstar] in it's name by 700 until End Phase.

JUDGEMENT OF BUODAN
Counter Trap
Effect: You may activate this card when one of your opponent's monsters attacks. Negate the attack, end your opponent's battle phase, draw a card, and put a magic card from your hand on top of your deck. Your deck is then shuffled.

VALKYRIE SOVITE
Effect Monster
[Light/Warrior/4-1600/?]
Effect: When this monster is summoned (including flip summon and special summon), destroy a monster on the field.

VALKRIE ALTEST
Effect Monster
[Light/Warrior/4-1600/?]
Effect: When a monster is removed from the game, you may increase the attack strength of this monster by the removed monster's attack strength until the end of your turn.

GODDESS OF GUARDIAN ELDA
Normal Magic
Effect: Discard a magic card from your hand to set a trap from the graveyard.

HYPER FRESH
Instant Magic
Effect: You may activate this card if you have no monsters on the field. If the total attack strength of your opponent's monsters is higher than your life points, double your lief points.

MEDITATION OF FREAK
Normal Trap
Effect: You may activate this card when one of your opponent's monsters attacks. Negate the attack, and put a [Judgement of Buodan] from your graveyard into your hand.

TREASURE OF NIBELUNG
Normal Magic
Effect: Search your deck for [Nibelung Ring], and play it face up in your opponent's magic/trap zone. You may also draw five cards.

NIBELUNG RING
Equip Magic
Effect: When this card is activated, it is moved to your opponent's magic/trap zone. A monster equipped with this card can recieve no orders from the owner. During the draw phase, a player with this card on their side of the field may choose to draw two cards (instead of one). If they do, and one of the cards is a monster, it must be discarded immediately.

GODDESS SKULD'S ORACLE
Permanent Magic
Effect: During your opponent's draw phase, you may force them to draw three cards instead of one, and reveal them to you. Then, choose two of the drawn cards to be shuffled into your opponent's deck.

GODDESS BELLANDY'S GUARDIAN
Permanent Magic
Effect: On your turn, you may guess what card is on the top of your opponent's deck. If you are correct, your opponent sets it face down on the field. If it is a monster card, it is set in face down defense mode.

GODDESS URD'S ALTAR
Permanent Magic
Effect: On your turn, guess what monster is set down on your opponent's field. If you are correct, you may remove it from the game.

FLAME OF ROGE
Counter Trap
Effect: You may activate this card when one of your opponent's monsters with an attack strength of 2000 or less attacks. Negate the attack.

SWAN MAIDEN
Normal Magic
Effect: Special summon a monster with [Valkyrie] from your hand to the field.

ONE DOLLAR SILVER COIN
Normal Trap
Effect: You may activate this card when an opponent's monster with over 1000 attack strength attacks. Negate the attack.

APPLE OF FREYA
Counter Trap
Effect: You may activate this card in response to a card that would remove this card from the field. Draw a card.

VALKYRIE BRUNHILDA
Effect Monster
[Light/Warrior/5-1800/2000]
Effect: Increase monster's attack strength by 300 for each warrior or dragon monster on the field (excluding this monster). If this monster is attack by a monster with a greater attack strength, you may reduce this monster's defense strength by 1000 to negate the attack (you may not use this effect if this monster's defense strength is 0).

STAR BLASTER
Normal Magic
Effect: Sacrifice one of your monsters and roll a die. You may special summon a monster from your hand with a level equal (or less than) the sacrificed monster plus the result on the die.

SPIRITUAL SWORD
Equip Magic
Effect: This card can only be equipped on a monster with [Valkyrie] in it's name. Increase the equipped monster's attack strength by 400. When this card is activated, destroy all dragon monsters on the field.

SUSPENSION BRIDGE OF HERO
Normal Magic
Effect: Increase a monster on your field with [Valkyrie] in it's name by 500 for each of your opponent's monsters that have been removed from the game until the end of your turn.

COMPENSATION OF ARBITRATION
Normal Trap
Effect: This card can only be activated during your opponent's battle phase. When this card is activated, flip all cards in your opponent's magic/trap zone face down, and place this card face down there. The position of all cards in your opponent's magic/trap zone are shuffled; choose on of the cards. If the chosen card is this one, your opponent's battle phase ends. Either way, this card is sent to your graveyard afterwards.

[to be continued...]
__________________
Quote:
Originally Posted by karmachameleon View Post
i wish all of you americans would get out of my country.
Nobody expects the Spanish Inquisition.
Reply With Quote
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