Cyndaquil love basking in the sun, for hours even. This one learned how to make use of it. When the conditions are normal, or it is sunny, Volcano can absorb the sun and concentrate it to maximum levels, releasing the energy with his fists. This speedy punch is close-range, meaning Volcano is left vulnerable if it misses. If the attack misses, Volcano's defenses are lowered two stages for one turn. May cause flinching.
Type: Grass Base Power: 75 Accuracy: 90% Classification: Physical Energy Modifier: 5 Impact: Adjacent opponent(s). Priority: None  Effects: Defenses are lowered two stages if the attack misses for one turn. Add 25 base power in Sunny weather. Cannot be used during Rain, Hail, or Sandstorm weather.
1-90: No Flinch
91-100: Flinch Usage Gap: None. The move cannot be used in Rain, Sandstorm, or Hail.
Nickname: Volt ♂
Eevee: Starter Ability: Adaptability Battles: 0 Signature Move: None Status: Available
The desert is known for it's sandstorms and sand streams. But what's the cause for such raging sand? Fierce winds. Gobi remembers the hardships of stinging sands. She slowly mastered the winds with her claws, able to take down any opponent with them. Gobi, now a Krookodile, knows how to use the wind, and she's not afraid to.
Type: Flying Base Power: 75 Accuracy: 95% Classification: Physical Energy Modifier: 15 Impact: Adjacent opponent(s). Priority: None  Effects: Gobi slashes her opponents with claws of flying energy. The force may scare the target into flinching. Add 20 base power if in a Sandstorm.
1-80: No Flinch
81-100: Flinch Usage Gap: Every other round.
Togepi are the true epitome of the idiom, "Big things come in small packages." These energy-filled spike balls can whip up something horrid for their enemies if given the right circumstances. This Togepi is no exception. This little twirling fairy can summon magic-like powers from her shell, but only if she is happy with her trainer.
Summoning her fairy magic, Togepi can lash out an attack with tremendous power. The opponent receives three intense lashings from an invisible force. Such an attack leaves her tired however, enabling her to use only low powered moves for a short while after this attack.
Type: Normal Base Power: 100 Accuracy: 95% Classification: Special Energy Modifier: - Impact: Any opponent on the field Priority: None  Effects: Slashes the opponent three times, with the damage of all three slashes adding up to 100 BP. The user may not use moves over 40 BP for two rounds after the use of this attack. The user will be sluggish after the use of this move, causing the Evasion and Speed stats to lower two stages for two rounds. 25% chance of flinching. Usage Gap: Every three rounds.
Leafeon are sun bathers. They bask in the sun for hours, warming their bodies while photosynthesizing. On sunny days, Leafeon love to go out in the sun.
When it's a really sunny day, with clear skies and warm temperatures, Leafia can take advantage of it. After long sun bathes, Leafia returns with a scorching, glowing body. This makes her harder to see, while increasing her Defense and Attack stats. The photosynthesis taking action raises the sugar in her bloodstream, increasing her speed. The glare from her body lower's the foe's accuracy as well.
Type: Grass Base Power: - Accuracy: 100% Classification: Status Energy Modifier: 8 Impact: Self Priority: None  Effects: The move can only be executed in sunny weather, but effects last until end of battle. Leafeon's Defense, Speed, and Attack stats are raised 3 stages, while Special Defense and Special Attack are lowered 3 stages. Opponent's accuracy is lowered by 1 stage. It has a 20% chance of burning the opponent if physical contact is made during sunny weather.
Usage Gap: Once per battle. Only during or after Sunny weather has occurred.