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Go Back   Pokemon Forum - Pokemon Elite 2000 » Pokemon RPG's » Anime-Style Battling League » ASB: Battles » Battle Archive

Battle Archive Once the dust has settled and the winner is clear, battles are sent here for your viewing pleasure. Feel free to look through the archives to brush up on your skills!


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  #31  
Old 10-10-2011, 03:32 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]

First action: Use Substitute @ 1 HP. If Archeops damages you before you can use Substitute, use Brick Break. If Fox switches Pokémon, use Pursuit.

Second action: Use Focus Punch. If Archeops or Snorlax has damaged you this round, use Brick Break. If Archeops or Snorlax use Protect/Detect before you can use your second action, use Iron Defense. If Archeops or Snorlax use Substitute before you can use your second action, use Rock Smash.

Sub @ 1/Brick Break/Pursuit ~ Focus Punch/Brick Break/Iron Defense/Rock Smash
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  #32  
Old 10-10-2011, 11:41 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]

Endeavour ~ Substitute @20
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  #33  
Old 10-11-2011, 03:32 AM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]

I'm impressed! I can't wait to see how this turns out.
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  #34  
Old 10-11-2011, 04:19 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]

Leader Paperfairy

[-] Heracross (F)
Ability: Guts
Health: 94
Energy: 84
Status: Att+3; Inf; Conf; Tox;
Sub @ 1/Brick Break/Pursuit ~ Focus Punch/Brick Break/Iron Defense/Rock Smash

Challenger Foxamivalth

[-] Archeops (M)
Ability: Defeatist
Health: 28
Energy: 81
Status: Defeatist
Endeavor~Substitute@20%

Heracross stumbles from side to side slightly, completely out of it from whatever it was that had just stricken her. She wasn’t even entirely clear on her perception of time, as she had just convinced herself that her last attack had been in her current state. Vaguely, through the cacophony of confusion in her brain, she hears her Trainer’s commands, and while they’re somewhat complex, she gets the general gist of what she’s supposed to be doing. A small sparkle of light appears in her hand, drawn from her own life force, and she opens her fist, allowing it to float in front of her. The tiny glimmer of life expands, stretching thin into an object of the same shape as Heracross herself, although a good deal smaller. It will absorb any incoming damage for Heracross for the time being, although it’s so very fragile that a stiff breeze could break it.

Archeops has a way around this, of course. He’s taken a hell of a lot of damage, mainly from that last critical, but he knows exactly how to turn it right back on Heracross. His body glows with a light green outline (it can’t all be reds and blues you know), and his eyes fix on Heracross-the original, mind, not the doll. Almost instantly the damage to his body is replicated on Heracross’s body. She cries out in pain as multiple lacerations and bruises identical to the ones on Archeops’ body appear, albeit in different places due to their different looking bodies.

Grinning, Archeops proceeds to make his own double, made with a lot more energy. He pours most of what he has left into the copy, creating a life-sized replica, which even looks less beat up than him. Ordinarily he would have a problem with having a copy more resilient than him, but right now he’s just glad that it can take the hits for him.

Heracross stumbles backwards, not sure of where these wounds came from and when, still fighting off the growing insanity in her head, and now dealing with the next set of unrepentantly complex orders for her next attack. It’s simply too much for her to deal with. With a cry of anguish she smashes her head against the floor, demanding the voices go away. Surprisingly, they do lessen, although that’s just from the effect of Swagger wearing off.

Leader Paperfairy

[-] Heracross (F)
Ability: Guts
Health: 10
Energy: 80
Status: Att+3; Inf; Conf; Tox; Sub @ 1 HP

Challenger Foxamivalth

[-] Archeops (M)
Ability: Defeatist
Health: 8
Energy: 64
Status: Defeatist. Sub @ 20 HP

Notes
Correction due to incorrect speed order: Archeops begins with 28 HP, Confusion count is 0. Seriously Knight, dropped the freakin ball.
Heracross is Confused (45/50). Heracross is infatuated (2/85). Heracross uses Substitute. Costs 1 HP. -1 Energy. Sub created.
Archeops uses Endeavor. Heracross -65 HP. -10 energy.
Archeops uses Substitute. Costs 20 HP. -7 energy. Sub created.
Heracross is Confused (78/75). Damages self, 12 HP. -3 energy.
Toxic hurts Heracross. -6 HP.
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  #35  
Old 10-11-2011, 11:12 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Closed Ref: Lord Fed

Quick Attack to break the Sub. Then use Aerial Ace. If paperfairy switches pokemon, use Endeavor at any time. If you use Endeavor the first action, for the second action, use Quick Attack to break the sub.

Quick Attack/Endeavor ~ Aerial Ace/Endeavor/Quick Attack
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  #36  
Old 10-12-2011, 01:43 AM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Closed Ref: Lord Fed

Brick Break.
If his Substitute is not broken by Brick Break, use Brick Break again.
Otherwise, use Rock Smash.

Brick Break ~ Brick Break/Rock Smash
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  #37  
Old 10-13-2011, 03:39 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Lord Fedora}

Leader Paperfairy

[-] Heracross (F)
Ability: Guts
Health: 10
Energy: 80
Status: Att+3; Inf; Conf; Tox; Sub @ 1 HP
Brick Break~Brick Break/Rock Smash

Challenger Foxamivalth

[-] Archeops (M)
Ability: Defeatist
Health: 8
Energy: 64
Status: Defeatist. Sub @ 20 HP
Quick Attack/Endeavor~Aerial Ace/Endeavor/Quick Attack

Archeops sets his sights immediately on Heracross’ Substitute. If it weren’t there he’d have a clean shot to finish off Heracross, but it is, and he doesn’t. With a grimace, he bursts forward in a blast of speed, sacrificing power-which he doesn’t need anyway-for quickness. He passes by the Substitute, barely clipping it with his beak, and it blasts apart in a pitiful puff of smoke.

Heracross, meanwhile, steadies herself. While that bang to the head had hurt, it had also made the voices pretty much go away, allowing her to concentrate on her mercifully simple orders. She draws her fist back and jumps forward, targeting Archeops’ face. Her hand glows with energy, and she swings it forward, striking… a copy. The Substitute jumps in the way, taking the hit and shattering from the sheer energy. While it doesn’t do jack to stop the attack, it allows Archeops to wing out of the way. Heracross isn’t done yet, though. Before Archeops can react or attack again, she twists her body, taking sheer thrill in being back in the game. She leaps up and draws her fist back and unleashes a haymaker. Archeops squawks as it strikes him in the face, but he doesn’t make a single other sound than the thump as his unconscious body hits the floor. Heracross smiles, although it’s extremely pained, as her own wounds combined with the poison flushing through her veins are taking their toll. She’ll be able to take about as much of a hit as her Substitute did.

Leader Paperfairy

[-] Heracross (F)
Ability: Guts
Health: 2
Energy: 72
Status: Att+3; Tox

Challenger Foxamivalth

[-] Archeops (M)
Ability: Defeatist
Health: -5
Energy: 59
Status: KO

Notes
Archeops uses Quick Attack. Substitute is destroyed. -6 energy.
Heracross uses Brick Break (Conf: 6/85; Inf: 85/90). It’s a critical hit! (502/625). Substitute is wrecked. -5 energy.
Heracross uses Rock Smash (Conf: 52/90; Inf: 71/90). Deals 13 damage. Archeops is knocked out! -3 energy. Confusion breaks.
Toxic hurts Heracross. -8 HP

Foxamivalth’s Snorlax is forced out. Paperfairy, your moves please.
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Last edited by Lord Fedora; 10-13-2011 at 03:55 PM.
  #38  
Old 10-13-2011, 03:55 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Lord Fedora}

Reversal ~ Reversal
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  #39  
Old 10-13-2011, 11:44 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Lord Fedora}

Psych Up ~ Protect
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  #40  
Old 10-17-2011, 03:33 AM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Lord Fedora}

Leader Paperfairy

[-] Heracross (F)
Ability: Guts
Health: 2
Energy: 72
Status: Att+3; Tox
Reversal~Reversal

Challenger Foxamivalth

[-]Snorlax (M)
Ability: Thick Fat
Health: 100
Energy: 100
Psych Up~Protect

Heracross digs her heels in and prepares for a last ditch assault. Her body has been beaten, bruised and flushed with poison, and she’s pretty much down for the count as a guarantee. But her pain can be used for her own purposes. Her body glows scarlet, stronger over her various wounds but overall ridiculously bright from the Toxic. She leaps at Snorlax, who has just recently joined the battle, and tilts her neck back. The moment she enters range, her head launches forward, and smacks directly into Snorlax’s gut, sending him stumbling backwards from the unexpected and rather immediate attack. He shakes off the surprise rather quickly, though, and while the more instantly gratifying response would be a heavy smackdown, a much better solution over the long term comes into play. A bluish-white aura rises from his body, and a matching aura quickly appears around Heracross as well. While she doesn’t feel any effect, Snorlax’s body begins altering to match Heracross’ increased power, both from her special ability and from Swagger. Once the energy fades away, Snorlax’s own power is just as boosted as Heracross’. Content, he raises his arms, generating a bright green energy bubble which will protect him until Heracross just keels over. Heracross, seeing the shield and wanting to maintain some dignity in falling, doesn’t even bother to attack it, instead just falling to her back and allowing the poison to finally overcome her, carrying her to sweet unconsciousness.

Leader Paperfairy

[-] Heracross (F)
Ability: Guts
Health: -6
Energy: 48
Status: KO

Challenger Foxamivalth

[-]Snorlax (M)
Ability: Thick Fat
Health: 67
Energy: 88
Status: Att+3

Notes
Heracross uses Reversal. Deals 33 damage. -12 energy.
Snorlax uses Psych Up. +3 Att. -4 energy.
Snorlax uses Protect. -8 energy.
Heracross uses Reversal. Protect absorbs damage. -12 energy.
Toxic hurts Heracross. -8 HP. Heracross is knocked out.

Paperfairy, your next Pokemon. Then, Foxamivalth send moves.
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  #41  
Old 10-17-2011, 12:19 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]


Gengar (F)

HP: 41%
Energy: 54%
Condition: Asleep for this round
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  #42  
Old 10-17-2011, 01:55 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Lord Fedora}

Crunch ~ Crunch
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  #43  
Old 10-17-2011, 02:13 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Lord Fedora}

Sleep Talk ~ Sleep Talk
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  #44  
Old 10-17-2011, 03:36 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Lord Fedora}

Leader Paperfairy

[-] Gengar (F)
Ability: Levitate
Health: 41
Energy: 54
Status: Asleep
Sleep Talk ~Sleep Talk

Challenger Foxamivalth

[-]Snorlax (M)
Ability: Thick Fat
Health: 67
Energy: 88
Status: Att+3
Crunch~Crunch

Gengar, floating in her happy cloud land, vaguely hears the command for Sleep Talk, followed shortly by a cry of rage from whatever dark and terrible god rolls the random numbers on realizing just how many moves she learns. After about two minutes of nothing while said dark and terrible god works out what the hell she’s supposed to be doing, she rolls over in her sleep (which looks really rather bizarre when floating in midair) so that she’s effectively on her back. Her mouth opens in a lazy almost-yawn, and a small ball of blue light appears in front of it. The ball flies up into the air and hits the ceiling, before vanishing into nothing. Snorlax, having watched with curiosity and no small amount of puzzlement, shrugs, walks over, grabs Gengar out of midair, and bites into her side. Strangely, she doesn’t seem to notice.

Another Sleep Talk, followed by more rage. This time Gengar rotates to an upright position and faces Snorlax’s general direction. Her mouth opens again, and this time it’s a much larger, crackling ball of yellow energy surrounded by cords of electricity. As its wielder is asleep, there is no awesome flourish to go with the Zap Cannon’s launching, which makes it even more anticlimactic when the ball goes wide. Snorlax doesn’t even have to move, it just goes straight past him and into a wall. Snorlax isn’t quite sure how he got so lucky, but it netted him a free KO so who’s complaining? He snatches up Gengar again and takes another large bite, this one on the top of the head. When he releases Gengar this time, she doesn’t even float anymore, just falls to the ground rather pointlessly.

“Er… Gengar is unable to battle… I guess…”

Leader Paperfairy

[-] Gengar (F)
Ability: Levitate
Health: -3
Energy: 35
Status: KO

Challenger Foxamivalth

[-]Snorlax (M)
Ability: Thick Fat
Health: 67
Energy: 66
Status: Att+3

Notes
Gengar uses Sleep Talk. Rain Dance is used. Fails due to indoors. -7 energy.
Snorlax uses Crunch. Deals 22 damage. -11 energy.
Gengar uses Sleep Talk. Zap Cannon is used. The attack missed (95/50). -12 energy.
Snorlax uses Crunch. Deals 22 damage. -11 energy. Gengar is knocked out.
151 moves. There are no words to describe my hate for Sleep Talk right now.

Paperfairy, your next Pokemon and moves.
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  #45  
Old 10-17-2011, 04:12 PM
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Default Re: Challenger [Foxamivalth] vs Terminal Gym Leader [paperfairy]{Lord Fedora}

<div align="center"><img src="http://www.pokestadium.com/pokemon/sprites/handheld/blackwhite/animated/330.gif" border="0" alt=""><br /><b>FLYGON</b><br />[M|<a href="" title="The Pokémon is immune to all Ground-type moves, Spikes, Toxic Spikes or the Arena Trap ability. If Gravity or Ingrain is in effect, it loses this ability.">Levitate</a>]<br /><a href="http://www.pokemonelite2000.com/forum/showpost.php?p=3273942&postcount=172" target="_blank"><img title="Obtained from the Great Hunt" src="http://veekun.com/dex/media/items/cherish-ball.png"></a><a href="http://www.pokemonelite2000.com/forum/showpost.php?p=3285613&postcount=34" target="_blank"><img title="Evolved at the Evolution Dojo" src="http://veekun.com/dex/media/items/exp-share.png"></a><a href="http://www.pokemonelite2000.com/forum/showpost.php?p=3285055&postcount=5" target="_blank"><img src="http://veekun.com/dex/media/items/exp-share.png" title="Evolved at the Pokemon Gaming Center"></a><br />No Sig Move.<br /></div>

Use Rock Tomb to build a literal tomb around Snorlax, stopping his movements. Then use Substitute @ 1 HP!

Rock Tomb* ~ Substitute @ 1 HP
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