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Go Back   Pokemon Forum - Pokemon Elite 2000 » Pokemon RPG's » Anime-Style Battling League » ASB: Safari Zone » Adventure Archive

Adventure Archive When Safari Adventures end, they are archived here for your viewing pleasure. Feel free to peruse the archives so as to learn some better capture strategies!


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  #16  
Old 09-04-2011, 11:34 PM
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Default Re: Foxamivalth ~ Piplup ~ Forest

Quote:
Originally Posted by Dino View Post
Sooo...

I started working on yours, but I have a question on it.
So no one Dino me.

I'll get this up when I get an answer.
What do you mean?
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  #17  
Old 09-05-2011, 02:39 AM
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Default Re: Foxamivalth ~ Piplup ~ Forest

Quote:
Originally Posted by Foxamivalth View Post
What do you mean?
I had a question about something that came up in your ranger post.
So I'm asking Justin about it, when he answers, I'll post your round. :)
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  #18  
Old 09-05-2011, 03:21 AM
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Default Re: Foxamivalth ~ Piplup ~ Forest


Round1

Trainer

[-] Piplup
Ability: Torrent
Health: 94
Energy: 61
.


[-] Sigilyph
Ability: Magic Guard
Health: 100
Energy: 100
.


Piplup began to draw in a large breath, puffing himself up to look intimidating. Then he began to summon a wave to water, which rose from the ground behind him. He pointed forward letting out his breath. The wave rushed forward, crashing onto the target.
[Surf; : -14 Energy | : -15 Health]

Sigliyph began to ring. Suddenly a pulse of air shot out from her. It hit piplup very softly, and before he could scoff, he suddenly vanished from the scene. Then Aggron suddenly appeared in Piplup's place. Confused at what mysterious force called him here.
[Whirlwind; : -5 Energy. | : Sent Back | : Dragged out.]


Trainer

[-] Aggron
Ability: Rock Head
Health: 100
Energy: 100
Sig Move: Burning Palm
.


[-] Sigilyph
Ability: Magic Guard
Health: 85
Energy: 95
.


Notes
lol. Random Generator.

OPTIONS:
*- Heal?
1- Chase after that Scolipede.
2- Meh... Let's head deeper into the forest.
3- No. It's time to go home.

You have 24 Safari Points left.
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  #19  
Old 09-05-2011, 03:56 AM
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Default Re: Foxamivalth ~ Piplup ~ Forest

Meh.

Of course I DO chase that Scolipede!
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  #20  
Old 09-05-2011, 04:07 AM
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Default Re: Foxamivalth ~ Piplup ~ Forest

Quote:
Originally Posted by Foxamivalth View Post
Meh.

Of course I DO chase that Scolipede!
----x-----

Actually.
I didn't do that post right.

Your options were supposed to be...
1. Attack
2. Capture
3. Flee
:/
Sorry.
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  #21  
Old 09-05-2011, 04:17 AM
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Default Re: Foxamivalth ~ Piplup ~ Forest

Don't waste my time.
Capture it!

Throw a Master Ball Pokeball!
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  #22  
Old 09-09-2011, 12:02 AM
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Default Re: Foxamivalth ~ Piplup ~ Forest


Round2

Trainer

[-] Aggron
Ability: Rock Head
Health: 100
Energy: 100
Sig Move: Burning Palm
.


[-] Sigilyph
Ability: Magic Guard
Health: 85
Energy: 95
.


You toss your pokeball, expecting good results. Sigilyph is absorbed into the pokeball by a bright red light. Suddenly it reappears, ringing out it's strange and ancient song.
[Capture;: Failed!]

Suddenly the wind begins to pick up, and gust of winds attack the tall steel monster. It did little damage, but the Sigilyph didn't seem to care much.
[Gust; : -2 Energy. | : -4 Health]


Trainer

[-] Aggron
Ability: Rock Head
Health: 96
Energy: 100
Sig Move: Burning Palm
.


[-] Sigilyph
Ability: Magic Guard
Health: 85
Energy: 93
.


Notes


OPTIONS:
1. Attack
2. Capture
3. Heal

You have 23 Safari Points left.
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  #23  
Old 09-09-2011, 12:39 AM
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Default Re: Foxamivalth ~ Aggron ~ Forest

Hm?
Where is the Weepinbel?
I see.

Uh.. Anyway, let's throw another ball.
Option 2. Capture.
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  #24  
Old 09-10-2011, 06:57 PM
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Default Re: Foxamivalth ~ Aggron ~ Forest


Round3

Trainer

[-] Aggron
Ability: Rock Head
Health: 96
Energy: 100
Sig Move: Burning Palm
.


[-] Sigilyph
Ability: Magic Guard
Health: 85
Energy: 93
.


You shrug your shoulders with relief as the click rings out. You caught it! The pokeball disappeared as it went back to the front desk, to claim later.
[Capture Success!]


Trainer

[-] Aggron
Ability: Rock Head
Health: 96
Energy: 100
Sig Move: Burning Palm
.


[-] Sigilyph
Ability: Magic Guard
Health: 85
Energy: 93
.


Notes


OPTIONS:
*- Heal?
1- Use an earthquake to scare the pokemon out who are in the tree.
2- Nah, let's so deeper into the forest.
3- Let's go home.

You have 22 Safari Points left.
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  #25  
Old 09-10-2011, 11:11 PM
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Default Re: Foxamivalth ~ Aggron ~ Forest

Let's see if it's Scolipede.
Earthquake!
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  #26  
Old 09-11-2011, 01:51 AM
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Default Re: Foxamivalth ~ Aggron ~ Forest

This pokemon is amazing, you must get it. Super sweeper.


Yanmega
Ability: Speed Boost

What would you like to do?

OPTIONS:
1- Attack
2- Capture
3- Run

You have 22 Safari Points left.
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  #27  
Old 09-11-2011, 02:13 AM
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Default Re: Foxamivalth ~ Aggron ~ Forest

I MUST have it! :D
Uh.. Low catch rate.. -_-

Aggron used Head Smash!!!
A real good damage.
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  #28  
Old 09-11-2011, 03:39 AM
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Default Re: Foxamivalth ~ Aggron ~ Forest

ROUND ONE

Foxamivalth

[-]Aggron(M)
Ability: Rock Head
Health: 96%
Energy: 100%
Sig Move: Burning Palm
Move: Head Smash

Safari Zone

[-]Yanmega(F)
Ability: Speed Boost
Health: 100%
Energy: 100%
Move: Slash

Yanmega moved first, running circles around her opponent with ease. She sharpened her claws on her two front legs, then flew up high in the air. Looking at her opponent with her compound eyes, she thought it was finally time to strike. Darting down towards the ground, she gazed around his body, looking for weak spots. Not finding anything obvious, she went and slashed him across the belly, hoping it was tender. However, her claws bounced off, barely hurting the huge stone creature; that was nothing. She shuddered, obviously worried. Maybe this would be harder than she thought...
(-3% Health, -9% Energy)

Aggron, happy with the battle so far, began a move of his own. The horns on his head began to glow a light blue as he pointed them at his foe, preparing to attack. He ran as fast as he possibly could, surrounding his entire body with a harsh blue light. He let out a roar as he charged Yanmega, who looked extremely worried. With a huge leap, Aggron's head hit Yanmega with a painful sounding crunch. She yelped in pain, tending to her wounds quietly as she tried to fly. It had seriously hurt; she stood no chance against this kind of foe. However, Aggron had taken damage as well; his head really hurt!
(-30% Health, -10% Health, -10% Energy)

Foxamivalth

[-]Aggron(M)
Ability: Rock Head
Health: 93%
Energy: 90%
Sig Move: Burning Palm
.

Safari Zone

[-]Yanmega(F)
Ability: Speed Boost
Health: 70%
Energy: 91%
+1 SPD.

Options
1) Attack
2) Attempt Capture
3) Flee


You have 21 Safari Points left.



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Last edited by Dino; 09-11-2011 at 03:52 AM. Reason: Added Abilities.
  #29  
Old 09-11-2011, 03:46 AM
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Default Re: Foxamivalth ~ Aggron ~ Forest

Enough, now throw a ball. :)

Edit: Aggron has ROCK HEAD. Why would he suffer recoil damage? :/
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Last edited by Foxamivalth; 09-11-2011 at 03:50 AM.
  #30  
Old 09-17-2011, 04:58 AM
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Default Re: Foxamivalth ~ Aggron ~ Forest

DING!
Your ranger quickly fiddles around in their bag till they dig out what seems to be a mix between a GPS and a Phone. They stare at it for quite a while, and then frown.
“Hrrmm… A text from the Headquarters. We seem to be remodeling soon. So for you that means that your adventure will end sometime soon. But don’t worry; it says here that you’re going to be receiving reimbursement for your leftover safari points. You will also be able to keep all the pokemon that you have captured so far.”

They close their phone and toss it back into their bag. “Sorry about this, but hopefully you’ll enjoy the new improved Zone. What am I doing rambling, we should try to finish this adventure before we close!”
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