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Go Back   Pokemon Forum - Pokemon Elite 2000 » Pokemon RPG's » Anime-Style Battling League » ASB: Battles » Battle Archive

Battle Archive Once the dust has settled and the winner is clear, battles are sent here for your viewing pleasure. Feel free to look through the archives to brush up on your skills!


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  #1  
Old 07-26-2011, 12:43 AM
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Default ~Selly vs Foxamivalth~ -- Foxamivalth wins.

(1) Single Battle, 3 Pokémon each.
(2) DQ: Three Days
(3) Damage Caps: 50
(4) Restrictions: - OHKO. Sleep/Poison/Burn. Three
Chills.
(5) Arena: Haunted Jungle. 50x50 feet. A dark
jungle where dark spririts dwell. It is surrounded
by tall black dark tree with dark purple leaves. It's
so creepy that makes anyone here feel nervous.
Ref rolls during the start of a round:
1-30/100 = A spirit absorbs 3% HP of Pokemon
that takes hit.
31-70/100 = A spirit absorbs 3% energy of
Pokemon that takes hit.
71-80/100 = Spirits make strange sound and
release threatening aura that double the damage
taken by Pokemons during the round.
81-100/100 = round applies normally.
(6) Ref Style: Open

Kricketot, you're in charge!

Kricketot [Female]
Ability: Swarm
Signature Move: -

Kricketot, use Bide. Then for the next action, use Bug Bite!

Bide~Bug Bite

Last edited by 3m0d0ll; 08-29-2011 at 04:52 AM.
  #2  
Old 07-26-2011, 12:56 AM
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Default Re: Open Battle~Selly vs Foxamivalth~Ref Needed!

My favourite Pokemon, go!

Chansey ()
Ability: Serene Grace
Evolved from: Happiny
Sig move: None

That weakling won't survive your fire, Chansey.
Use Flamethrower then Fire Blast!

Flamethrower ~ Fire Blast
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Last edited by Foxamivalth; 07-26-2011 at 12:58 AM.
  #3  
Old 07-26-2011, 03:56 AM
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Default Re: Open Battle~Selly vs Foxamivalth~Ref Needed!

Round 1

Selly

[-] Kricketot (F)
HP: 100
Energy: 100
Ability: Swarm
Moves: Bide

Foxamivalth

[-] Chansey (F)
HP: 100
Energy: 100
Ability: Serene Grace
Moves: Flamethrower ~ Fire Blast


The duel began in the haunted jungle as Chansey, a pink Normal type, squared off against a female Kricketot, a small bug type without much to fear. Chansey stared down its opponent and inhaled sharply. Without warning, Chansey's mouth let loose a torrent of flames, spewing across the grassy jungle floor and slamming into Kricketot, dealing super-effective damage right off the bat. The spirits of the jungle seemed to favor Chansey's action, as blue lights suddenly surrounded the Bug-type and apparently began to suck a small portion of its life force away.
[Flamethrower; Kricketot: -23 HP, -3 NRG | Chansey: -16 NRG]

Kricketot seemed to be a more patient combatant. Rather than strike Chansey back, Kricketot decided to use Bide - a move that would deal its sweet revenge in a few turns time. Kricketot sighed and closed its eyes, awaiting more punishment from its Normal-type foe.
[Bide; Kricketot will not move for the next two actions.]

Chansey, however, was not the same kind of pacifist, and decided to go for the kill. Inhaling yet again, Chansey let loose an even larger torrent of flame at her opponent, charring the grass around and below Kricketot. While the burns certainly stung, the Bug-type stood its ground, hoping it would survive long enough to continue the match. As Chansey dealt damage, the spirits appeared yet again, draining the red bug of even more of its precious Energy.
[Fire Blast; Kricketot: -29 HP, -3 NRG | Chansey: -22 NRG]
Round Over

Selly

[-] Kricketot (F)
HP: 48
Energy: 94
Ability: Swarm
Moves: Bide

Foxamivalth

[-] Chansey (F)
HP: 100
Energy: 62
Ability: Serene Grace
Moves: Flamethrower ~ Fire Blast


Notes:
Flamethrower and Fire Blast did not roll for Burn, as the battle has a restriction on them.
Spirits rolled a 42, meaning that Pokémon that got hit lost 3 Energy.
Looks like Kricketot is going to megas fail.

~ Selly, your moves, please.
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  #4  
Old 07-26-2011, 04:15 AM
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Default Re: Open Battle~Selly vs Foxamivalth~Ref Needed!

Bug Bite ~ Struggle Bug
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  #5  
Old 07-26-2011, 04:20 AM
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Default Re: Open Battle~Selly vs Foxamivalth~Ref Needed!

Beware of any harm, Chansey, you use Minimize and then use another Flamethrower at Kricketot!

Minimize~Flamethrower
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Last edited by Foxamivalth; 07-26-2011 at 05:20 AM.
  #6  
Old 08-10-2011, 01:14 PM
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Default Re: ~Selly vs Foxamivalth~

Selly

[-] Kricketot (F)
Ability: Swarm
Health: 48%
Energy: 94%
Status: Agonized and praying that this gambit is going to work.
Bug Bite [Bide] ~ Struggle Bug

Foxamivalth

[-] Chansey (F)
Ability: Serene Grace
Health: 100%
Energy: 62%
Status: Mostly confident; a little worried about the Bide.
Minimize ~ Flamethrower

Chansey looked at Kricketot. The little bug appeared at first glance to be simply standing around, patiently awaiting a hit; however, looking closer, Chansey could see that Kricketot was shaking, its face slightly drawn. It was holding in energy and anger - lots of it. Chansey didn't want to be on the receiving end of that.

She began to suck in her - rather impressive - gut, curl her spine, and in all try to make herself a smaller target. As she did so, she did indeed begin to get smaller - Kricketot could only watch in amazement as her skin glowed purple and her body began to shrink. It wasn't a huge shrinkage, but it was definitely noticeable. If she could, Kricketot would have been sweating at the thought of her opponent's taking another advantage, this time in being a tiny target.
[Minimize: Chansey, -2% Energy, +1 EVA]

However, Kricketot still had a job to do - and she couldn't hold her pain, energy, and anger over any longer. She glared at Chansey, then let loose a wild, warbling battle cry and raced forward as fast as she could. She came at Chansey like a freight train of vengeance, as furious as a stumpy little bug could be. Her body literally glowed red with rage. Chansey tried to shrink even further, but it didn't work. Kricketot's body slammed into hers, dealing a heaping helping of pure pain. She squealed, flying backward at the impact. She slammed into the trunk of a tree and slumped there, waiting for her head to clear. She was vaguely aware of the whispering of malicious voices around her, or the slight tug on her life force which drained some of her stamina.
[Bide: Kricketot, -10% Energy; Chansey, -61% HP]

Chansey wasn't going to take this sitting down, however. She got sluggishly to her feet, feeling the jungle spin around her. As soon as it became stationary, she opened her mouth wide and began to think heat-related thoughts. Almost immediately, her guts began to churn as if she had eaten a few bowls of hot curry. Heat began to billow up into her mouth. Her tongue felt like it was in an oven as the flames rose; a column of fire shot out of her jaws at high speed, splashing over Kricketot like blazing napalm. The battered bug warbled again - this time in agony. Just as she thought the heat would burn her completely to a crisp, the tide of fire died. Chansey's sealed lips were marked with ash - like Kricketot's entire body. The spirits converged around her, stealing away some of her precious health, and whispered that her demise was nigh.
[Flamethrower: Kricketot, -23% HP; Chansey, -16% Energy]

However, while Kricketot was - at a quarter of his health, on the dot - on his last toddling legs, Chansey was in no fine shape either. Hoping to exacerbate her injuries, and hamper her a little, he began making his move. He felt very pressed against the edge of his limits, and didn't want to get pushed beyond them, so he began to fight against Chansey with all his might. He thrashed involuntarily, closing his eyes, and let out a screech that resolved into a thin green beam of energy. The beam made a 'pfft' sound as it dissolved against Chansey's gut. She stared in confusion, unaware that the beam had weakened her internally. There were whispers from the trees again, and Chansey winced as more of her health was drained away.
[Struggle Bug: Kricketot, -2% Energy; Chansey, -4% HP, -1 SATK]

Selly

[-] Kricketot (F)
Ability: Swarm
Health: 25%
Energy: 82%
Status: Anxious.

Foxamivalth

[-] Chansey (F)
Ability: Serene Grace
Health: 55%
Energy: 44%
Status: Still confident, but also tired and annoyed. [+1 EVA, -1 SATK]

Ref Notes
Bide's Accuracy Roll was 72, with 1-75 hitting.
Flamethrower's Crit Roll was 52, with 1-6.25 Critting.
Flamethrower's Effect Roll was 99, with 1-10 Burning Kricketot.
Serene Grace dictates a second Roll; Roll was 23, with 1-10 burning Kricketot.
Struggle Bug's Accuracy Roll was 13, with 1-75 hitting.
Struggle Bug's Crit Roll was 44, with 1-6.25 Critting.

Foxamivalth, your moves please.
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  #7  
Old 08-10-2011, 02:22 PM
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Default Re: ~Selly vs Foxamivalth~

Fire Blast should end the bug. Follow with Softboiled!
If that bug used Protect the first turn, use Softboiled instead and Fire Blast the next turn. And if another Protect is done, you just Chill.

Fire Blast/Softboiled ~ Softboiled/Fire Blast/Chill
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  #8  
Old 08-10-2011, 03:09 PM
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Default Re: ~Selly vs Foxamivalth~

Well, I don't remember that I've had a battle here. It has been so long and finally my battle gets a referee.
But I think the next one will be weeks or months later, again.

Kricketot, just use Bug Bite and Bug Bite again.

Bug Bite ~ Bug Bite
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Last edited by Selly; 08-10-2011 at 03:15 PM.
  #9  
Old 08-10-2011, 04:38 PM
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Default Re: ~Selly vs Foxamivalth~

Selly

[-] Kricketot (F)
Ability: Swarm
Health: 25%
Energy: 82%
Status: Anxious.

Foxamivalth

[-] Chansey (F)
Ability: Serene Grace
Health: 55%
Energy: 44%
Status: Still confident, but also tired and annoyed. [+1 EVA, -1 SATK]

The dark spirits seemed to try and frighten the two foes, but they were not fazed. Although the jungle was a scary place to be, the two Pokemon had more important things to worry about.

Since Chansey had been told to wait, Kricketot went and performed her move. Her mouth opened, and her little teeth grew long and sharp. Glowing white, she ran forward and grabbed onto Chansey’s body. Holding on with her fangs, she gnawed all over the little pink pokemon. She dragged her head back and forth, piercing skin every time she bit. As she did so, her body was covered in a light green aura. Her ability, Swarm, was increasing the power of each bite. After she was done, Chansey shook herself off. She didn’t appear to be too harmed; they had looked more painful than they really were.
(-3% Damage, -6% Energy)

After checking her brain for her trainer’s command, she remembered what she had to do. Her mouth opened as a huge ball of flame developed. After letting it grow, it began to form a 5 pointed star. Chansey spit the flames out of her mouth, creating the Japanese kanji for big. (大)She released it, hitting Kricketot head on. The powerful blast had knocked Kricketot out, who was unconscious, no longer able to battle. Foxamivalth high fived his Chansey as Selly reached in her belt for another pokeball.
(-26% Damage, -22% Energy)

End of Round
Selly

[-] Kricketot (F)
Ability: Swarm
Health: 0
Energy: 76%
Status: Knocked out
Foxamivalth

[-] Chansey (F)
Ability: Serene Grace
Health: 52%
Energy: 22%
Status: Happy, but getting tired and annoyed. [+1 EVA, -1 SATK]


Referee Notes
Bug Bite’s accuracy roll was 68, with 1-100 hitting.
Bug Bite’s Crit Roll was 2208, with 1-625 working.
Fire Blast’s accuracy roll was 46, with 1-100 hitting.
Fire Blast’s Crit roll was 2307, with 1-625 being a crit.
No Burn roll.
Arena roll was 94; round applied normally.
Selly, your next Pokemon + orders please?
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  #10  
Old 08-11-2011, 12:14 AM
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Default Re: ~Selly vs Foxamivalth~

So fast today! :D


Lunatone [-]
Ability: Levitate
Signature Move: -

Start with Calm Mind and Psychic!

Calm Mind ~ Psychic
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  #11  
Old 08-11-2011, 12:20 AM
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Default Re: ~Selly vs Foxamivalth~

Ice Beam, Chansey! Just Ice Beam!

Ice Beam ~ Ice Beam
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  #12  
Old 08-11-2011, 01:32 AM
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Default Re: ~Selly vs Foxamivalth~


ROUND THREE
Selly

[-]Lunatone(X)
Ability: Levitate
Health: 100%
Energy: 100%
Moves: Calm Mind~Psychic

Foxamivalth

[-] Chansey (F)
Ability: Serene Grace
Health: 52%
Energy: 22%
Moves: Ice Beam~Ice Beam [+1 EVA, -1 SATK]

This time, the spirits were not as happy. Putting their heads together, they came up with a way to mess with the battlers; each time they attacked, the one that got hit would lose 3 additional hit points. They were so smart.

Lunatone was ready to battle. It was feeling fresh, while its opponent had really faced the heat of battle. Even so, its trainer decided to set up. Concentrating on making itself more powerful, Lunatone floated in the air and began to glow. It strengthened its mind as it focused, calming its spirit to make it the ultimate pokemon. The glow broke as it snapped back into consciousness, ready to kick some pink butt.
(+1SPATK, +1SPDEF, -4% Energy)

Chansey was appalled at the seemingly stupid actions of her opponent. “Really? You’re gonna sit there and “calm your soul”? Let’s see how that works when I hit you.” She prepared her attack, a beam of ice that would penetrate that dumb ol’ moon and get rid of it before she left. A ball of blue energy grew in her hands, and when it was about the size of a soccer ball she let it fly. The beam consisted of two crisscrossing lines of icy cold, and it pounded into Lunatone at a fast pace. Although it did push Lunatone back, it didn’t look like it hurt too much. The spirits chose that time to strike, sapping energy from Lunatone.
(-8% Damage, -16% Energy)
It was Lunatone’s turn to laugh. Chansey had ridiculed him, then used this? Hahaha. It then remembered what it had to do, charging up its psychic energies. Its eyes glowed blue as it lifted the helpless nurse pokemon into the air. Lunatone chuckled, toying with its foe. Chansey flew up and down, back and forth, and any other direction possible. After quickly getting bored of the game, it simply let go. Chansey plummeted to the ground, taking some, but not much damage. However, the spirits returned, taking their traditional 3 health from Chansey.

(-7% Health, -7% Energy)
Chansey snarled, her face contorted with anger. Although she was tired, she would not stop! Her trademark blue orb of pain was created between her hands, but she noticed something was different this time. It seemed…smaller. She struggled to simply keep the ball up; she used up all her might, but simply could not hold it up. She fell, totally knocked out. Lunatone smiled, happy with the game so far.
(Chansey ran outta energy. xD)

End of Round
Selly

[-]Lunatone(X)
Ability: Levitate
Health: 92%
Energy: 93%
Mood: Feelin’ good. (+1 SPATK, +1 SPDEF)

Foxamivalth

[-] Chansey (F)
Ability: Serene Grace
Health: 45%
Energy: 0%
Status: Knocked out


Referee Notes
Ice Beam’s accuracy roll was 21, with 1-100 hitting.
Ice Beam Crit Roll was 6315, with 1-625 working.
Psychic’s accuracy roll was 46, with 1-75 hitting.
Psychic’s Crit roll was 2463, with 1-625 being a crit.
Arena roll was 20; each took 3 more damage.
Foxamivalth, your next Pokemon + orders please?
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  #13  
Old 08-11-2011, 01:53 AM
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Default Re: ~Selly vs Foxamivalth~

Hey, I didn't calculate the energy. Sorry Chansey.

Well, next is you,

Piplup ()
Ability: Torrent
Sig move: None

Let's start with Whirlpool to trap that moon and boil the whirlpool using Scald!

Whirlpool ~ Scald
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  #14  
Old 08-11-2011, 02:07 AM
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Default Re: ~Selly vs Foxamivalth~

Make the Piplup sleep and eat his dream. If the Hypnosis failed the first turn, use Hypnosis again.

Hypnosis ~ Dream Eater/Hypnosis
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  #15  
Old 08-11-2011, 03:39 AM
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Default Re: ~Selly vs Foxamivalth~

ROUND FOUR

Selly

[-]Lunatone(X)
Ability: Levitate
Health: 92%
Energy: 93%
Moves: Hypnosis~Dream Eater/Hypnosis
Condition: +1 SPATK, +1 SPDEF
94

Foxamivalth

[-] Piplup (M)
Ability: Torrent
Health: 100%
Energy: 100%
Moves: Whirlpool~Scald
16

The moon pokemon moved first, trying its cheap sleep-hax. Its eyes glowed red as it possessed the little penguin chick, turning its eyes red as well. Invisible hypnotic waves traveled through the forest, putting everyone to sleep…except Piplup. Lunatone had completely missed the water type, accidently forcing both the referee and its own trainer to sleep. It mentally slapped itself for its stupidity, vowing to be more accurate with its powers next time.
(-3% Energy)
Piplup laughed at the attempt at an attack. Sure he had red eyes for a while, but what did that do? Scare off the ladies? He stifled another fit of laughter, then prepared his own move. His beak began to glow a bright blue as he raised his arms, and when he opened his mouth a rush of water came out. It appeared to be a tornado made of water, and spun violently as Piplup balanced it. With a flick of his cerulean beak, he threw the enormous mass of water into Lunatone. It struck it directly, pounding Lunatone into a nearby tree. Although it picked itself back up, it was still trapped in the large vortex; this move would cause damage for quite a while.
(-5% Health, -3% Energy)
Lunatone, although it was trapped, still had a plan. It tried its move again, yet again forming the red eyes on both itself and Piplup. Adding extra concentration, it sent out its psychic waves yet again. This time, however, they almost hit their target. Just as they were about to strike the little penguin chick, an invisible shield appeared in from of them. The ref called a foul; "The sleep condition has been blocked for this battle; this move is illegal."
(-3 Energy)
Piplup mimicked his opponent, sending "invisible waves". He then became serious and started to prepare his move. His mouth glowed as he prepared a steaming burst of hot water. When it became too hot for him to hold in, he took a deep breath and launched it at Lunatone. It was a direct hit, hitting with more force because of its type advantage. Piplup jumped in the air, liking where this battle was going. He grew even happier as the whirlpool surrounded the moon pokemon, suffering great damage.
(-10% Health, -6% Health,-11% Energy.)
Selly

[-]Lunatone(X)
Ability: Levitate
Health: 71%
Energy: 87%
Mood: Miserable. Stuck in Whirlpool for one more round.
Condition: +1 SPATK, +1 SPDEF


Foxamivalth

[-] Piplup (M)
Ability: Torrent
Health: 100%
Energy: 86%
Mood: Feeling good, just a bit tired.
Condition:none

Referee Notes
Hypnosis's accuracy roll was 94, with 1-60 hitting.
Whirlpool's accuracy roll was 24, with 1-85 hitting.
Whirlpool's crit roll was 5722, with 1-625 hitting.
Hypnosis's accuracy roll was 16, with 1-60 hitting.
Whirlpool's effect roll was 6, with 6+ being 2 rounds.
Scald's accuracy roll was 35, with 1-100 hitting.
Scald's crit roll was 1356, with 1-625 hitting.
Arena roll was 89; round applied normally.

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Last edited by White Knight; 08-13-2011 at 09:42 PM.
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