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03-10-2011, 06:35 PM
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Join Date: Mar 2004
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ASB Discussion and Suggestions
Come here to talk/complain about just about anything regarding ASB. Questions shouldn't be asked here.
Suggestions are welcome! :D
So I guess I'll start it off: what do you all think?
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03-10-2011, 06:58 PM
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Re: Casual ASBL Discussion/Suggestions
I think you did a very good job with this. ;)
One suggestion I would make is this.
Perhaps we could come up with a way in which the trainers battling did the roleplay, instead of the ref typing it up. I don't know how this would go about, but it might provide a fun option for those of which would want to.
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03-10-2011, 07:21 PM
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Re: Casual ASBL Discussion/Suggestions
Quote:
Originally Posted by Dino
I think you did a very good job with this. ;)
One suggestion I would make is this.
Perhaps we could come up with a way in which the trainers battling did the roleplay, instead of the ref typing it up. I don't know how this would go about, but it might provide a fun option for those of which would want to.
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We attempted that in the Old ASB for a while to counteract ref laziness. It's worth considering as something for actual fun instead, but figuring out how to do it with ref intervention and not disrupting the flow that makes a good Roleplay good would be the primary problem.
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URPG/ASB Stats
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03-10-2011, 10:36 PM
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Join Date: Nov 2010
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Re: Casual ASBL Discussion/Suggestions
Quote:
Originally Posted by Dino
I think you did a very good job with this. ;)
One suggestion I would make is this.
Perhaps we could come up with a way in which the trainers battling did the roleplay, instead of the ref typing it up. I don't know how this would go about, but it might provide a fun option for those of which would want to.
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I was just about to suggest this as well. But, I'm talking about safari zone, not battles. Battles are just fine :)
The trainer could roleplay what his/her Pokemon would like to do, and add some extra stuff here and there. Then, the ref/ranger would type up what happens exactly in the battle, based on what the trainers want specifically. You see, if the trainers roleplay it out, the refs/rangers would know what the trainer wants his/her Pokemon to do. It would be kind of hard to know what the trainer wants exactly, especially if he/she tries to do combos.
Also, perhaps, if the trainer really puts some effort into roleplaying, he/she could get some kind of reward--like increase in chance of capture/more damage done to the wild Pokemon, etc.. The only restriction is, the trainers are not allowed to say if the attacks hit or not, they can't also say if the Pokeball captured the Pokemon or not. Speaking of throwing balls, that reminds me of the options. Maybe the ranger could roleplay that out as well, if he/she wants (like it could give them a small bonus or something).
I have another suggestion. How about some contests? As in Coordinator contests?
Thank you for listening!
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03-10-2011, 11:48 PM
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Re: Casual ASBL Discussion/Suggestions
Quote:
Originally Posted by MuddyMudkip
I have another suggestion. How about some contests? As in Coordinator contests?
Thank you for listening!
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k I'm just going to go ahead and put it out there: Contests will be coming back. I was and remain the Contest Head, and will be working fervently to retool the Contest section. However, it wasn't ready for the main ASB release, and probably still won't be for a few months.
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03-13-2011, 08:43 PM
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Re: ASB Discussion and Suggestions
Suggestion. I noticed in the "Compendium" of all Pokemon All except speed is set with a number 1-5. I might suggest breaking that up to 1-10 or something cause while glancing through I noticed many evolutions who do not gain any advancement with only 5 categories. I'm guessing it was something like a stat of 1-50 was considered a 1 and 51-100 was 2, going up to 300+ was 5 or something like that. By changing each stat(attack defense and sp. atk and sp. def) I was thinking it would keep whatever system your refs are using to determine damage set for the most part. I'm just thinking out loud though.
Last edited by eishiba; 03-13-2011 at 08:48 PM.
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03-14-2011, 04:56 AM
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Join Date: Mar 2004
Location: Manchester, Connecticut
Posts: 3,991
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Re: ASB Discussion and Suggestions
Quote:
Originally Posted by eishiba
Suggestion. I noticed in the "Compendium" of all Pokemon All except speed is set with a number 1-5. I might suggest breaking that up to 1-10 or something cause while glancing through I noticed many evolutions who do not gain any advancement with only 5 categories. I'm guessing it was something like a stat of 1-50 was considered a 1 and 51-100 was 2, going up to 300+ was 5 or something like that. By changing each stat(attack defense and sp. atk and sp. def) I was thinking it would keep whatever system your refs are using to determine damage set for the most part. I'm just thinking out loud though.
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you're not the first to think about this! we're definitely working on something behind the scenes. ^_^ thanks
__________________
Or yet in wise old Ravenclaw
If you've a ready mind
Where those of wit and learning
Will always find their kind.
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03-14-2011, 06:56 AM
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Join Date: Aug 2010
Posts: 564
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Re: ASB Discussion and Suggestions
I wouldn't mind helping if there was anything I could do.
I might suggest more refs to lol. There is about 20 threads of open battles waiting.
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03-14-2011, 07:08 AM
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Re: ASB Discussion and Suggestions
Quote:
Originally Posted by eishiba
I wouldn't mind helping if there was anything I could do.
I might suggest more refs to lol. There is about 20 threads of open battles waiting.
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Actually there are 6, and I'm going to be going into heavy duty reffing mode this week to pick that up. But we can't actually control the number of refs beyond passing more people, and as it stands we're already passing everyone who doesn't seriously screw up.
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URPG/ASB Stats
98% of teens won't stand up for God. Repost this if you think that statistic is the most laughable thing ever.
My new AIM username is GrayFedora12. Do not respond or click on links from any IMs from LordKhajmer.
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03-14-2011, 07:45 AM
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Join Date: Aug 2010
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Re: ASB Discussion and Suggestions
Quote:
Originally Posted by Lord Khajmer
Actually there are 6, and I'm going to be going into heavy duty reffing mode this week to pick that up. But we can't actually control the number of refs beyond passing more people, and as it stands we're already passing everyone who doesn't seriously screw up.
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I'm just throwing ideas out so if I start sounding like a drill sergeant I apologize in advance. For some reason I thought there was like a bunch of refs. Makes sense as to why none of the battles were getting replied to. I also noticed some people have started more than two or three separate battles. Myself included. But it might make it a little easier on the refs if everyone was restricted to no more than two separate battles and the refs 3 month time frame to make a ref call be change to like once every four days or a week at the most. Maybe they wouldn't have to go through all of the battles waiting but atleast to have a good dent put in them so as to take some load off everyone else. After a month of not posting as a ref, they won't even be remembered, let alone 3 lol. I'm not trying to offend no one but if one doesn't have easy access to a computer then they really won't be very beneficial to the cause here. I imagine this will get pretty big anyways cause its a cross between anime battling and roleplay/story writing. I have even cut time on my own forum as a mod to do this. lol
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03-14-2011, 09:07 AM
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ASB Official
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Join Date: Dec 2006
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Re: ASB Discussion and Suggestions
Quote:
Originally Posted by eishiba
I'm just throwing ideas out so if I start sounding like a drill sergeant I apologize in advance. For some reason I thought there was like a bunch of refs. Makes sense as to why none of the battles were getting replied to. I also noticed some people have started more than two or three separate battles. Myself included. But it might make it a little easier on the refs if everyone was restricted to no more than two separate battles and the refs 3 month time frame to make a ref call be change to like once every four days or a week at the most. Maybe they wouldn't have to go through all of the battles waiting but atleast to have a good dent put in them so as to take some load off everyone else. After a month of not posting as a ref, they won't even be remembered, let alone 3 lol. I'm not trying to offend no one but if one doesn't have easy access to a computer then they really won't be very beneficial to the cause here. I imagine this will get pretty big anyways cause its a cross between anime battling and roleplay/story writing. I have even cut time on my own forum as a mod to do this. lol
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Okay, let's be clear here. Battles are being reffed. I don't know where your getting this idea that "none of the battles are being replied to" because they are, and even a cursory readthrough of the currently active battles shows that.
Furthermore, we're not going to reduce the time to a week. This is not a career, it's not a job, it's a fun thing for people to do for fake money. In fact, I'm fairly certain the only reason we fire anyone after three months in the first place is just to keep the list from being cluttered by inactive refs. If a person doesn't ref during a week, they're not paid. That's more than enough.
My suggestion to you is to learn to exercise patience. We're brand new, we're only just starting to get refs together, of course we're going to be a bit slow getting off the ground. Literally no one else is complaining but you.
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URPG/ASB Stats
98% of teens won't stand up for God. Repost this if you think that statistic is the most laughable thing ever.
My new AIM username is GrayFedora12. Do not respond or click on links from any IMs from LordKhajmer.
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03-14-2011, 09:12 AM
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Join Date: Jan 2007
Location: India
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Re: ASB Discussion and Suggestions
Adding on to that, you're not going to get extremely fast battles in the ASB. It takes time, and it's a lot better than what we had before...
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03-18-2011, 02:47 PM
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Join Date: May 2009
Location: Where you least expect me to be...
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Re: ASB Discussion and Suggestions
I would like to suggest a fifth option in Safari zone: Giving the trainer the chance to 'Interact' with a wild Pokemon and try to win it's trust/affection, perhaps giving it an item or berry.
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03-18-2011, 03:21 PM
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Join Date: May 2010
Location: t(//_^ t)
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Re: ASB Discussion and Suggestions
Quote:
Originally Posted by Mewcario
I would like to suggest a fifth option in Safari zone: Giving the trainer the chance to 'Interact' with a wild Pokemon and try to win it's trust/affection, perhaps giving it an item or berry.
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We (Officials) will talk about it a bit behind the scenes to see if it can work and to bug out all the kinks, etc. It's an interesting idea, I might add...
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03-19-2011, 12:20 AM
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Join Date: Jul 2009
Posts: 1,320
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Re: ASB Discussion and Suggestions
Most people seem to have not noticed, but the ASB Off-Track Betting System is now up and functional. We've got plently of battles to wager on right now, and I try to update daily. So, come on down guys and try it out.
Also, this is the only time I'll talk about my business here, because the only reason I'm writing is to alert people of the business's presence.
Anyways, I had wanted to ask if there's a business limit, because I want to do two things.
A. Have a backup business in case the ASB OTBS doesn't work out.
B. Introduce a new concept to ASB. (It's a secret!)
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