Alright so this is my 1st RMT in almost 2years now. I decided to make a UU team as they are a lot of fun when testing out new idea's. As OU just smacks around anything that looks too much like a gimmick.
The purpose of this team is to set up Screens so Scyther can get +2 Atk/Spe and baton pass it to someone who will ruin the opposition.
Jolly 252-Atk 252-Spe 4-Def
Ambipom is used to break sashes and stop the opponent from setting up rocks which scyther hates. I usually U-Turn to uxie to start setting up after.
Impish 252-HP 252-Sp.Def 4-Def
Uxie is the dual screener, setting up rocks and taking hits like a champ. EV's are to maximize both defenses. I usually run U-Turn but momento looks as if it might be more helpful to ensure scyther gets to stat up after.
Jolly 216-Spe 224-HP 24-Sp.Def 44-Def
Baton Pass Scyther with no attacking options. Behind screens this guy has no problem taking a hit, even super effective hits bar Rock attacks barely scratch this guy. The EV's are to maximize Lefties Recovery while still being able to out pace base 100's. If I manage to get in a Swords Dance and Agility to Heracross then its often GG right there.
Adamant 252-Atk 244-HP 12-Spe
Used to take fire attacks aimed at heracross/scyther. This is basically the Choice Bander set without the Choice Band. Azumaril will appreciate either boost from Scyther to Smack around her Opponents.
Rash 252-Sp.Atk 80-Atk 176-Spe
Great Wall Breaker NidoKing is the Only Special Attacker on my team. He takes Rock and Electric attacks aimed at Scyther and hits back hard with STAB Earth Power and the BoltBeam combo. Super Power to take out Chansey/Clafable.
Adamant 252-Atk 220-Spe 36-Def
Finally, the star of the show. Heracross is the main baton Pass recipient. Capable of sweeping 6-Straight should I get +2 in both Atk and Speed. Even without any stats from scyther Guts boosted Attacks coming off of 383 Atk is serious business. The Attacks give me perfect coverage, OHKO'ing anything with a Swords Dance under his belt and out speeding everything with an Agility.