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Stories Write a story to catch Pokemon. A Grader will then decide if it catches or not.


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  #1  
Old 04-18-2007, 11:41 PM
Majjeugh Offline
 
Join Date: Apr 2007
Posts: 15
Default Companion Chronicles

Please be aware that these posts were written before i came here, in the form of episode descriptions, I believe they still count as stories, however not like the ones you're used to. Use a little imagination when reading them, though, and you may get hooked. I'm sure you'll be able to guess the storyline (though i fiddled with it quite a bit)

I'm trying to catch some of my spelling mistakes as i post, but it's going on midnight and i'm not entirely focused. I also realise that these detail-skimpy episodes are going to score very low on your grading system- which i haven't actually figured out, i must admit. Oh well, its the story that matters.

Last edited by Majjeugh; 04-19-2007 at 12:58 AM.
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  #2  
Old 04-18-2007, 11:45 PM
Majjeugh Offline
 
Join Date: Apr 2007
Posts: 15
Default 1: Odd Beginnings

The episode starts with a narration about pokemon, introducing the three characters (Joe, Matt & Danny) and their town. It explains that today they'll be getting their first Pokemon from Professor Elm. Joe is eager to get there early and calls for Matt and Danny, who are not yet fully awake. After a few drowsy discussions, they head to Professor Elm's laboratory. There they meet a flustered Professor Elm, who says something about being incredibly busy with some project that he needs for tommorow, and he has only had time to bring one of the three pokeballs out from digital storage at the moment. He passes the pokeball to Joe, who promptly opens it and finds it contains a Chikorita. Joe pokes fun at the pokemon, but it doesn't seem to mind much. Elm is distracted by a message on his computer and he says that Mr Pokemon, who lives not too far away, has made a discovery. He decides it would be a good idea for the group to take Chikorita and see what Mr Pokemon has. They set off, and Joe offers to give Chikorita to Danny, as he sees Danny as 'the leader' – Danny declines noncomittably. There is evidently a reasonably long travel, then we see Chikorita battle a Rattata and win easily- remarks are made which suggest this wasn't the first battle, and Danny disagrees with Joe's battling techniques. They come in sight of Mr Pokemon's oddly shaped house, and go inside. Mr Pokemon greets them in an odd fashion, and then gives them an egg that he says needs to be taken to Elm at all costs. Prof Oak is there, and he looks the trio over and decides to give them a Pokedex to complete, shoving it at them as he runs to an appointment. Matt takes the Pokedex and Danny takes the egg. They are making their way back when they encounter a red-headed guy who appears to be running from something and quite out of breath. He introduces himself as Keiron, and imperiously declares that he'll be the greatest pokemon trainer ever. This causes raised eyebrows and an embarrassed silence amoungst the group, which he takes negatively. He challenges them to a duel, and throws out a Cyndaquill. Joe orders his Chikorita to use razor leaf, but the attack just burns up in Cyndaquills flames. Matt points out that Cyndaquill won't be too affected by grass moves, and tells Joe to use tackle. Keiron orders the same attack, and they collide, but Joe's training has paid off, and Chikorita easily flips its opponent away. Keiron seems a little put off by this, and makes a couple of idle threats then legs it. Joe congratulates Chikorita a little coldly, and they move on. When they get back to the lab, however, they are faced by a terible mess, which Elm and a police officer explain was the work of a red haired kid who stole one of the Pokemon Elm had for the guys. He says he only has one of their pokemon left. When he spots the egg, however, he forgets his troubles and idly hands the pokeball to Danny and takes the egg off him. He says that it might be a very important discovery, blahblahblah, then dismisses them with some advice about resting up. The group stand outside, Danny sends out his new Totodile and they examine it. They talk for a short while and eventually decide to travel together, Matt making a slight issue of 'his' pokemon being stolen. Then they head home to sleep and pack their things.

(Note: Sorry about the lack of caps use here, people!)

Last edited by Majjeugh; 04-18-2007 at 11:47 PM.
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  #3  
Old 04-18-2007, 11:50 PM
Majjeugh Offline
 
Join Date: Apr 2007
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Default 2: Training Guru

The group start, stood on the outskirts of New Bark, wondering where they should go for their journey. A man comes up to them and introduces himself as the Rookie Guru, and explains that he helps new trainers. He gives them an electronic device called Pokegear that can work as a map and much more, and gives them all a couple of Pokeballs. Joe thinks there are pokemon in the balls, but the Guru explains all about how to catch pokemon. He takes them out a ways and shows them how to catch a Rattata by weekening it with his Venonat and then actually catching it. Joe is inspired, and a bit later, attacks the first pokemon he sees with Chikorita's razor leaf, and catches it (a Sentret). The others raise a few eyebrows but say nothing. Joe urges Danny to use Totodile and catch something, but he declines, saying he'll stick to training for now. Matt hangs back, a little resentful of his friends and their Pokemon. They reach Cherrygrove, which is where the Guru lives, and he tells them about the pokemon league and the gym challenge. They decide to all enter (without loud declarations). The Guru points them toward Violet City and heads home. They stop in at the Pokemon Centre and get the lowdown on that, as well as getting Sentret, Chikorita and Totodile checked out. They leave their stuff there, and wander into the forest for a training session. During the session, Sentret accidentally disturbs a Pidgey, which attacks. Joe uses Chikorita to drive it off, but Matt says he should have let Sentret battle it. Then Matt complains a bit that he hasn't got any Pokemon, and Joe rushes ahead and uses Sentret to battle down a Spearow while he catches it. He offers the Spearow to Matt, and he's obviously tempted, but declines, saying he'd better catch his own Pokemon and Joe keeps Spearow. This resolved, there is some more training, and then they head back to the Pokemon center. Joe keeps going on about how they're going to become great trainers. Matt and Danny are less enthusiastic, but they don't shut him up. There is a narration at the end that talks about their prospects a little.
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  #4  
Old 04-18-2007, 11:53 PM
Majjeugh Offline
 
Join Date: Apr 2007
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Default 3: Sprout Training

Starts with a battle scene- Joe's Spearow is in a battle with a trainer and his Rattata. Matt gives Joe a detailed instruction on Rattata's weak points and Spearow easily wins. The trainer comments that Joe is quite good. There are a few flashes of other battles being won by the group, the last one being Danny's Totodile pummelling a Caterpie. Then they arrive at Violet City- evidently it was a quite long journey. Joe decides they should go look around, and it's nightime when they reach the Pokemon Center. Matt is distracted by something in a tree, and he says he'll catch up with the others in a bit. We see him stare into a tree, clutching a rock in his hand, then it fades to darkness, but we hear a thud and the sound of a Pokeball being activated. The next morning, Joe is woken up by a phonecall from home, and afterward he says that his mother said there was a place called Sprout Tower where they could do some training. Matt says that if they're to confront a Gym leader, they'll need training. They point out he hasn't got a Pokemon yet, at which point he reveals his newly captured Hoothoot, and explains how he caught it last night with a stone. At Sprout tower, they are let in by a monk, and begin their lessons. First they get a lecture on allowing Pokemon to rest inbetween battles and the rules on replacing Pokemon in gym battles. Then they get down to some training against the monk's Bellsprout. Joe's Chikorita is taught to use Vinewhip by a Bellsprout in the training battles. They then see Keiron come past, running up some stairs. They deliberate for a while, then decide to go after him, Joe is determined to get Matt's Cyndaquill back. They are stopped by a newly arrived senior monk, who says that the elder lives above, and to face him they should beat a senior in battle first. They agree. Two more monks materialise. The battles are very short. Hoothoot pecks one Bellsprout into the ground, Chikorita Razor Leaf's another, and Totodile avoids a Vinewhip and then uses it to get close to a Bellsprout and rip its face with Scratch.. They are formally allowed through and rush past, Joe says that Danny should battle Keiron because Keiron has a Fire-Type and Danny has a Water-Type. They arrive to see Keiron's Cyndaquill burning the Elder's Bellsprout with Ember. The elder is imploring him to stop, but he doesn't listen until Totodile opens up a Watergun. He attempts a breif battle, but another watergun knocks Cyndaquill right out. Joe has Chikorita attempt to take the Pokeball off Keiron with vinewhip, but he knocks it away and escapes out a window with a grappling rope. The Elder thanks them for rescuing his Bellsprout, and rewards them with a detailed document that contains everything that you need to know to teach a Pokemon Flash. They head back into town that night full of confidence for the gym battles they'll be facing.
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  #5  
Old 04-18-2007, 11:58 PM
Majjeugh Offline
 
Join Date: Apr 2007
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Default 4: Falkner & The Wind

The group approach Violet Gym about midday, and Danny points out from a sign that the Gym Leader's name is Falkner, and he uses bird pokemon. Joe doesn't seem as bothered by this as he should be (grass weak versus flying) and they enter. Falkner is a little busy when they enter, but when Joe says they're here for a gym battle, he steps right up. Theres the usual hesitation as the rules are explained and they agree on a two-on-two battle. Falkner starts right out with a Pidgey, and Joe brings out Chikorita. Pidgey attempts a few ariel tackles, but Chikorita dodges them all, then Joe has her use vinewhip to grab hold of Pidgey and pull it close, he then finishes the Pidgey with a well-aimed tackle. Falkner is fairly impressed, and sends out next Pokemon, Pidgeotto. Joe quickly pulls Chikorita out (remembering what he learnt at Sprout Tower) and sends in his Spearow. Spearow lands a peck attack which Pidgeotto easily brushes off. Then it flies into the air and Falkner has it unleash a powerful Gust attack that blows Spearow against a wall, knocking it clean out. Matt realises this could be dangerous for him when he challenges Falkner. Joe consults with Danny about the rules, and realises he has to use Chikorita. Pidgeotto begins with another gust, but Chikorita hugs the ground and endures it. Matt shouts some advice to Joe, and he has Chikorita use vinewhip to grap hold of Pidgeotto's wings and stop the attack. A powerful struggling battle takes place, until Chikorita releases Pidgeotto and it spirals out of control. Then Chikorita uses Razorleaf to pin Pidgeotto to the wall, and tackles it while it's stuck there helpless. Falkner gives Joe the Wing Badge but says that the other two battles will have to wait till tomorrow while his pokemon heal up. This suits Matt fine, he says, as he has plans for new training. The next day, they see Falkner defeat another trainer as they arrive, using a Pidgey. After a brief talk, Matt takes to the arena. They decide on a one-on-one match so that Falkner could fight Danny afterwards. Matt's Hoothoot takes the stage, looking strangely intent, while Falkner chooses his Pidgeotto. Hoothoot speedily lands a peck attack before Pidgeotto takes off, but then retreats quickly on Matt's order. Joe wonders what he's doing from the sideline. Pidgeotto unleashes it's powerful Gust attack, but Matt gives an order and Hoothoot braces itself against a wall using its leg. Falkner is stunned that Hoothoot wasn't knocked out, and Matt has Hoothoot use Flash to startle Pidgeotto and then follows it up with a relentless series of tackles. Pidgeotto recovers and starts to chase down Hoothoot but it uses flash again. While Pidgeotto hangs blinking in midair, Hoothoot has flown above, and Matt uses its tackle to drive Pidgeotto into the ground. Pidgeotto tried to get up, but Hoothoot landed on it and drilled it back down with a succession of Peck attacks. Now it is Danny's turn. He sends out his Totodile to face Falkner's Pidgey. He opens with a Rage attack, but Pidgey easily avoids it and Falkner unleashes a number of tackles that Totodile is forced to suffer. It looks bad, but then Danny has Totodile use Watergun on Pidgey, and it falls to the ground. Falkner orders it back up, but its wings are sodden, leaving it wide open for Totodile's powerful Rage attack and it quickly passes out. Matt and Danny are given Wing Badges and Falker praises them for their ingenious strategies- they all leave the gym much more confident and slightly jittery with excitement.
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  #6  
Old 04-19-2007, 12:01 AM
Majjeugh Offline
 
Join Date: Apr 2007
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Default 5: Evolution

The group start the day trying to figure out where they should go next. Nurse Joy suggests Goldenrod City, as she knows there's a Gym there and its not far off. They are leaving the pokemon centre when Elm's assistant rushes up with a note and the egg they gave Elm. He explains Elm wants Danny to keep the egg with him until it hatches and goes on about it being a big discovery, pokemon evolution, yadayadayada... Danny takes the egg, a little uncertainly and they set off for Goldenrod. They don't get too far, and another trainer helpfully informs them that the road to Goldenrod has been blocked by a rockslide. They consult the pokegear map and Matt points out a long alternative route that would take them through Azeala Town, which also has a gym. Danny is reluctant, but there's not much option, so they set off. Its not long before it goes dark and Joe wonders what they'll do- The others suggest just sleeping in their sleeping bags. Joe is spooked by the night sounds and lies awake, so he is the one who notices the Zubat- a swarm of them approaching the camp. He wakes the others up in time and they begin to try and fight off the Zubat with their pokemon, but there are too many and their pokemon quickly get tired. Then Matt has Hoothoot use flash and it drives them away. The next day, Joe is talking about pokemon evolving, and speculating on which of their pokemon will evolve first. That night, the Zubat return. Matt has Hoothoot use flash again, but this time they quickly return- with a lot more Zubat in tow. They begin to battle again, but quickly start to get overpowered. Hoothoot tries flash again, but is mobbed by a large clump of Zubat. Matt dives in to save it but is driven off. Then Hoothoot glows white (Matt comments that it's not flash) and evolves, transforming into Noctowl. Noctowl proceeds to snap up several Zubat, and then Matt has it use Flash- much more powerful now Noctowl is evolved. This drives the Zubat away. They pick up the remainder of their things lying around from the attack, chat, and set off into the morning.
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  #7  
Old 04-19-2007, 12:03 AM
Majjeugh Offline
 
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Default 6: Camp Cool

The trio are arguing about Danny's egg, and what kind of Pokemon might be inside it. They reach the top of a hill and come into view of a huge lake, next to which are some buildings. They go to take a look, and find that one of the buildings is a Pokemon Centre. While their pokemon are being looked over, a man comes up to them and explains that the lake is the site of a camp for young trainers- but its out of season. He gives them a pair of old fishing rods and Matt and Joe go fishing. Danny is called over to the backroom of the Pokemon Centre. There's an idylic scene with Joe and Matt sat fishing with their pokemon wandering around happily. Matt gets a bite and pulls up a Magikarp- not without difficulty. While it's flopping around on the decking he catches it with a pokeball. Joe begins to ask him why he bothered, but his rod is suddenly pulled out his hands by a Tentacool. He gets annoyed and sends Sentret after it, but Tentacool uses Poisonsting and throws Sentret out of the water, chuckling as it does so. Joe decides it would be a good Pokemon to catch and has Chikorita use vinewhip. Tentacool counters with its feelers and for a while they wrestle, trying to drag each other either into or out of the water respectively. Chikorita prevails, and Tentacool lands on its head on the decking, allowing Joe to capture it. Then an aggressive fisherman comes along and demands their pokemon as it was 'his spot' – Joe doesn't like this and challenges him to a duel. The fisherman agrees but says it should be a double duel. He explains the rules and then sends out a Poliwag and a Goldeen. Joe counters with Chikorita and Spearow. Poliwag tries a tackle but Chikorita is much stronger, and her counter-tackle sends Poliwag flying. The fisherman has Goldeen jump out of the water and instructs it to use horn attack on Chikorita but Joe has Spearow send it flying in mid-air with a peck, which lands it on the decking where it flops around for a bit and then faints. The fisherman surrenders, and they brush past him to return to the pokemon centre. There they find Danny uncertainly holding a Togepi. Joe asks where he got it from (duh) and Danny explains his egg hatched. They talk about Togepi and the scene fades out to some narration.
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  #8  
Old 04-19-2007, 12:06 AM
Majjeugh Offline
 
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Default 7: Dark Caves and Revelations

The group set out in the morning after getting some directions from the man who runs the camp. They reach the caves that he said they must go through, and Joe is apprehensive as it is dark. Trying to show the others he isn't afraid of the dark, he rushes ahead and promptly falls into a pond. Matt comes in with his Noctowl and orders it to use Flash and give them some light. They taunt Joe about his sodden clothes as they make their way through the tunnels, Noctowl lighting the way. After a while, they become aware of something stalking them from the shadows. Danny thinks he managed to get a look at it. They move along a bit further and it jumps out in front of them, Noctowl swoops foreward and it's revealed as a run-of-the-mill Geodude. It scurries off, but Danny tells them to follow it. While they're searching, he explains that he's always wanted a Geodude. This comes a bit of a surpise to everyone else. Danny explains himself, and there are a few flashbacks, and then they come across the Geodude again. Danny sends out Totodile to battle it. Totodile uses Watergun, but Geodude uses its tackle and appears to be pushing through the attack until Danny has Totodile give it its all. The Geodude clunks against the wall and faints, and Danny's pokeball does the rest. The others suggest he bring out Geodude and get to know it, but the Geodude seems scared of something and jumps back in the pokeball. They carry on down the path and are wondering what Geodude could be scared of (It's not Joe, so it can't be afraid of the dark) when suddenly another Geodude jumps out onto Noctowl. Noctowl pushes it off and puts up a good fight, but then three more Geodude jump out and pin it down. Totodile blasts one off with watergun, but then a Geodude drops from the ceiling onto it. More Geodude start coming through the tunnel. Joe sends out Bayleaf and she manages to battle a few of the approaching group successfully, but then gets hit by a succession of tackles from different opponents. The group are encircled and a rather cocky Geodude with some rope steps forward. There are some snapshots of the group and the narrator goes on about peril and 'to be continued...'
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  #9  
Old 04-19-2007, 12:09 AM
Majjeugh Offline
 
Join Date: Apr 2007
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Default 8: Court of the Geodude

Starts with a quick summary of the previous episode, then flashes forward. Its pitch black, and you can only just make out the outlines of Danny, Matt and Joe tied to stalagtites, their pokemon unconscious around them. The trio are just regaining consciousness. Joe asks if everyone is here, and there are a number of replies. Danny asks where the Geodude are, and Matt slurredly has Noctowl produce a feeble light with flash. The other pokemon are badly bruised and weak as they awaken. Matt exclaims that Noctowl's wing is badly hurt and it can't fly. Looking round, they see that their packs are against a far wall, and they've been rummaged through. An approaching light alerts them and the Geodude that captured them appear, carrying torches which they set in the wall, lighting the room. Then a thudding sound occurs and a large Graveller appears from the same corridor. It makes its big entrance and then goes and sits on a rock formation that Matt surmises to be its throne. The Geodude approach, and the cocky one from the previous episode takes the pokeball containing Danny's Geodude. Danny kicks it to try and stop it, but the Geodude barely notices. It opens the Pokeball and Danny's Geodude pops out. The Graveller jumps to its feet again and demands something of Danny's Geodude. Geodude responds uncertainly at first, but then defiantly. Graveller sits back down, and the cocky Geodude approaches it and asks something (these are all guesses by the group) Danny's Geodude gulps nervously, and Graveller claps its hands and roars in appreciation of whatever the cocky Geodude suggested. Danny's Geodude tries pleading its case, but Graveller is having none of it. The cocky Geodude stands in the middle of the room opposite Danny's Geodude, and shows off its muscles to applause. The group realise there's about to be a battle and they should use the time to escape. Joe urges Chikorita to cut them free with the leaf on its head. Meanwhile, the cocky Geodude begins pounding Danny's into the ground. When Danny is cut free, he calls out some encouragement, and says Geodude should use tackle. Geodude nods breifly, then delivers a tackle that throws his shocked opponent off balance. The other Geodude guards aren't very sporting, and rush in to attack. Joe says that's unfair, and orders Chikorita to step in. Chikorita jumps in front of Geodude and vinewhips two of the guards. The others rush in, but Chikorita suddenly evolves into Bayleef. They stand shocked for a moment, then Joe orders it to use Razor Leaf, which takes care of all the Geodude. Graveller stands up at this point and bellows angrily. Joe has Bayleaf use Razor Leaf on Graveller, which forces it back onto its throne, stunned. More Geodude are coming, but Joe has Bayleaf use Poisonpowder down that tunnel, and she fills it with the green powder, causing the approaching Geodude to cough, fall over and otherwise be incapacitated. Totodile and Sentret grab the packs, and everyone runs down another tunnel, and out into the light. They stop a while, and Joe says that at least they got away- but Danny points out that they haven't a clue where they are, and they need to get Noctowl and the others to a Pokemon Centre. The narrator restates all of this, and it fades out.
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Old 04-19-2007, 12:12 AM
Majjeugh Offline
 
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Default 9: Anthony the Hiker

Starts with a narration about what happened in the last two episodes, then screen goes to the group- they're wandering a desolate, rocky area, and don't seem to be in too good shape. Danny complains that they have no idea where they are and whether they're going in the right direction. He suggests Joe send out his Spearow and have it scout ahead. Matt agrees, explaining he'd send Noctowl to do the same but its wing is still hurt. Spearow flies off and quickly comes back, gesturing for them to follow. It leads them to a rather surprised-looking heavyset man, dressed in hiking gear. They explain their situation and that they're headed for Alzeala Town. He says that he'll help, but they're a day or two away from Alzaela Town. As they start to walk he introduces himself as Anthony. He explains that he spends a lot of time hiking around because his Machop needs lots of exercise. To show them, he sends out his excitable Machop, and it darts around in front of them for a while while Anthony explains a little about it and himself. That night, Anthony sets up camp surprisingly fast, and when he hears about Noctowl, he persuades Matt to let him have a look. He splints Noctowl's wing and gets thanked by Matt and Noctowl alike. The next morning, Joe sees Anthony giving Machop its workout, and offers to battle it instead. Anthony agrees, and Joe sends out Sentret to fight. Sentret opens with a tackle, but Anthony has Machop use low kick, and Sentret is hurled back across the ground. There is a bit of a discussion between the trainers, then Joe has Sentret use Quick Attack several times, bruising and disoreinting Machop, who can't hit it. Then he orders Sentret to do his best tackle, and Sentret goes for a run up. Anthony orders Machop to use Focus Energy, then at the last possible moment uses Karate Chop, stopping Sentret in his tracks and laying him straight out. Anthony thanks Joe for the workout but says he doubted Joe had a real chance. Joe takes that badly, and hangs back during the day's travel. He keeps repeating that he was sure he saw a way to win, but Matt and Danny just don't care that much. On the last leg of their journey, they're attacked by the cocky Geodude from the cave, who followed them. Anthony has Machop hammer into it with Karate Chop but its quite ineffective. Then Anthony has it pull back and use Focus Energy. Geodude charges with a tackle, but Machop Low Kick's it away, and Anthony captures the Geodude with a Pokeball, explaining that a tough opponent would help him exercise Machop. They continue their journey, and reach a point where they can see Alzaela Town. They thank Anthony, but Joe stops Matt and Danny before they run down, and challenges Anthony to another duel. Anthony agrees and sends out Machop, but this time Joe sends out Spearow. Machop opens with a karate chop, but Spearow flutters above and avoids it. This happens again a few more times, then Joe has Spearow use Peck and knocks Machop off-balance. Before he can recover, Joe has Spearow use Fury Attack and Spearow continually pecks, scratches and tackles Machop until it yeilds. Anthony says that maybe he misjudged Joe, and they exchange nods before Joe rushes down into town with the others. Joe says to the other two that he saw Machop needed time to gather energy in a fight, so he made sure it had none- Matt and Danny simply shrug. Then it zooms out as they hurry down the hill, with some narration about learning lessons.
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Old 04-19-2007, 12:14 AM
Majjeugh Offline
 
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Default 10: The Slowpoke Scandal - Part 1

The group are making their way hurriedly into town when they run into a group of men in black bodysuits carrying large sacks. The men are irritable and tell the group to get out of their way before heading down into a cave nearby. The group shrug it off easily and continue into town. As they walk through the town, however, they notice a lot of people simply standing around unhappily, and one woman crying dramatically on the street. They sidestep her and continue to the Pokemon Centre. Inside, they hand their Pokeballs over to a worried- looking Nurse Joy and relax on the sofas. Joe wonders aloud what has got into the townspeople, and a man sat behind them steps up to answer. He explains that the town used to be full of Slowpoke, and the townspeople were very close to their Slowpoke. Then about two days ago all the Slowpoke were stolen in the night. He also explained that the town doesn't have any official Police force, and no-one knows what to do. Danny tentatively recounts their encounter with the men in black, and the man decides that they must have been the robbers- the cave was known as Slowpoke Well. Nurse Joy returns with their pokemon at this point and the man quickly tells her that 'these lads' have discovered the Slowpoke. She calls him Kurt and asks him to calm down, then questions them, also deciding that the men they encountered were robbers. Kurt declares that he is going after the robbers, but will need help. He enlists their help, saying he was an Honorary Police Officer in Goldenrod, and he's assuming his old rank. He promises to reward them if they are successful in retrieving the Slowpoke. The group aren't too enthusiastic, but agree. They hurry to the well, and Kurt tells them to be prepared for a battle when they get down there. They hurry down, and a guard, dressed in black, stops them halfway into the tunnel. He sends out a Rattata to attack them- Kurt sends out a Kadabra which halts it in midair with Psychic and hurls it back at its owner full throttle- knocking them both out. The scuffle has alerted more guards in the cave- one of them over at the edge of the nearby lagoon. The others are up ahead, packing boxes. Kurt asks Matt to take care of the guard on the side of the lake, and the others to come with him. As they rush off, the far guard sends out a Ratatta, which hops along stepping stones towards Matt. Matt sends out his Magikarp into the water. The guard laughs at the pokemon, calling it weak, but shuts up when Magikarp unleashes a series of powerful tackles from the water and knocks Ratatta out cold. The rest of the group reach the other guards, and everyone but Kurt throws down a pokeball. Danny sent out Geodude and Joe sent out Sentret, while the guards sent out respectively an Ekans, a Koffing and a Ratatta. They face off against the group (including Kurt's Kadabra) for a second or so, then battle ensues. Danny's Geodude wrestles Ekans to the floor while Sentret and Ratatta being sparring with Quick Attacks. Koffing drifts foreward omniously, then pauses and looks worried as Kadabra's Psychic takes effect. Psychic hurls Koffing powerfully into a wall, where it faints. Then Geodude uses Rock Throw to hurl Ekans back at it's owner as Sentret knocks Ratatta unconscious with Tackle. The guards return their Pokemon and run, with the group hot on their heels. The guy facing off against Matt sends out a Zubat, which he orders to use Supersonic, but the attack dissipates on the water's surface as Magikarp dives. Then Matt has Magikarp tackle Zubat in midair. The guard orders Zubat to use Leech Life, and it bites into Magikarp. Matt has Magikarp dive underwater, and its a test of endurance as Zubat drains Magikarp while it dives. Finally Zubat floats to the surface, passed out, and Magikarp comes up and bellows triumphantly. Matt hops across the stepping stones as the guard retreats. The group turn a corner and come out facing a shore next to the lagoon. There they see the Slowpoke all being herded onto boats, and there is a banner with a large 'R' on it. As Matt steps off a stepping stone onto the shore with them, two guys in black step up to the banner and do the Team Rocket motto (the proper one, not Jessie and Jame's version)- as it ends, Kurt steps foreward with a shocked look. The scene freezes and there's a 'to be continued...' narration.
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  #12  
Old 04-19-2007, 12:21 AM
Majjeugh Offline
 
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Posts: 15
Default 11: The Slowpoke Scandal - Part 2

The scene gets a short introduction, then continues rapidly from before, with everyone bursting into battle. The two rocket leaders send out a Golbat and a Poliwhirl. Danny and Joe throw out Geodude and Bayleaf to assist Kadabra, but Kurt motions them back. While he shouts at Team Rocket (denouncing them, that sort of thing) Kadabra uses Psybeam on Poliwhirl, which jumps out of the way. Then Golbat swoops in and uses Confuse Ray. Kadabra is confused, and it's psychic powers go haywire, sending Geodude bouncing off walls and levitating Joe unexpectedly. Kurt returns it, but Geodude has already been rendered unconscious. Joe has Bayleaf use vinewhip to wrestle with Poliwhirl. Matt, meanwhile, has engaged one of the Rockets by the boats. His Magikarp attempts to tackle a Zubat in mid-air, but it dodges and then uses bite, which makes Magikarp pass out. Matt sends out Noctowl, and Zubat is chased around the cavern. Bayleaf's vinewhip wrestling match is broken off by Golbat snapping the vines, and Danny shouts his disapproval, sending out Totodile. Totodile lands a Watergun on Golbat, but it shakes it off, and uses tackle to send Totodile sprawling. It turns its back contemptously, but then there is a white glow as Totodile evolves into a very angry Croconaw. Croconaw knocks Golbat out with a Watergun attack, and then begins a slogging match with Poliwhirl. Meanwhile, Noctowl catches up with Zubat and knocks it into the ground. Another trainer sends out Koffing with orders to cover their escape with Smokescreen, but Matt has Noctowl flap its wings, sending Smokescreen bellowing back over the trainer and boats. Then Noctowl plays arial volleyball with Koffing, bouncing it around and around with tackle, finally sending it hurtling back into its owner. Croconaw takes care of Poliwhirl by pounding it into the ground, then Bayleaf uses Razor Leaf on the head Rockets, who quickly run for the boats. The Rockets pile into the boats and take off with the Slowpoke. Noctowl follows from above for a short time, and Joe has Tentacool dent the side of a boat with Poison Sting, but Kurt calls them off. He tells them to follow him, and they race back out fo the caves. As they run, Kurt explains that there are extensive waterworks under Slowpoke Well, but they all run out into a river that runs past Alzaela Town. They race through town, and reach the river, where they see the boats veering out of control as the Slowpoke are ramming the sides en mass. Two of the boats unhinge their backs and Slowpoke spill out into the river and start swimming to shore. One boat, however, crashes into the rocks on the shore. The drivers are flung out into the river and swept away, and the group spot Keiron approaching the Slowpoke. Keiron has his Quilava use Ember to torture some of the Slowpoke while he laughs from the sidelines. The group rush forward, and Danny is about to order Croconaw to attack when Matt stops him, saying that Joe and Danny have already fought Keiron, and that it's 'his turn' – Keiron sends out a new Gastly, and Matt sends out Noctowl. Gastly advances on Noctowl, who flies upward over the river. Gastly gives chase, but Matt has Noctowl turn and use Foresight, which baffles Gastly, then use Tackle from above, sending Gastly plummeting into the river. Keiron returns Gastly and Matt does the same for Noctowl, so it can rest up. Keiron sends out a Zubat (Joe comments from the side that he's really starting to hate them) and Matt his Magikarp, who appears to have recovered from before. Zubat and Magikap exchange tackles, then Matt has Magikarp dive deep. Zubat flies down to the surface to try and get a fix on it, but Magikarp jumps out unexpectedly and pulls it into the water. Zubat thrashes around on the surface in alarm, then Magikarp tackles it again and its over for Zubat. Keiron sniffs and says that he was saving the best for last anyway, sending out his Quilava.Quilava attempts to use Ember on Magikarp but the fish just dives and Quilava ends up with steam blowing around it. This happens a few more times, with Magikarp diving and resurfacing, until there is a thick layer of steam on the water and Quilava can't see a thing. Then Matt has Magikarp tackle Quilava repeatedly from the water. It's going well, but the steam has thinned, and Quilava manages to see Magikarp coming on the fifth run and burns it with Ember. The fried fish faints and flops back into the water. Matt retrieves it and sends out Noctowl. Keiron takes his cue from what happened with the steam, and has Quilava use Smokescreen, which bellows out towards Noctowl. Noctowl, however, has superior vision, and after checking this, Matt has it deliever a bone-crunching tackle. Noctowl circles wide to attack again and Kerion sees his opening, sending Quilava out onto a perilous rock to catch Noctowl with Ember. Noctowl swoops away, smoking, and Keiron thinks it's finished- Matt knows otherwise, and calls for a tackle attack. Noctowl responds with a powerful one that sends Quilava flying off it's rock into the river. This extinguishes its flames and renders it helpless. Keiron retrieves it in shock and then shouts a few insults before trying to run- only to be confronted by a wall of angry Slowpoke. The Slowpoke use their confusion attack to dunk Keiron in the river, where he is swept away. Noctowl lands next to Matt, who congratulates it. The Slowpoke ponderously make their way back into town and we see flashes of them being re-united with their owners. Matt, Danny and Joe are rewarded with a big ceremony where Kurt pronounces them honourary members of Alzaela Town police force. When questioned about this (what 'police force?') by someone from the crowd, he announces that he is starting up the police force himself. The trio grin and bear it and the narration mentions new responsibility and upcoming gym battle.
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  #13  
Old 04-19-2007, 12:26 AM
Majjeugh Offline
 
Join Date: Apr 2007
Posts: 15
Default 12: Bugs, Birds and Battles

The narrator tells us that the group have rested up and are ready for their second Gym Battles. Kurt escorts Matt, Danny and Joe to the gym, and then says he has to go- explaining there's a lot of work involved in setting up a police force. He waves goodbye, and they turn and face the Gym. A billboard nearby contains some information on Bugsy, the Gym Leader. As we can tell, from a name like Bugsy, this is a Bug Pokemon gym. Danny say's that that's good luck for Matt, and he agrees. Joe, however, is stumped. He asks them to explain, and in the resulting conversation, we learn that Joe only has a very basic idea of how type advantages work. He is devestated to learn that Bayleaf would be at a disadvantage against Busgy, as he was planning on using her. Matt advises he use Spearow. They wander inside and find the gym leader holding a discussion with several young trainers. Matt challenges him to a duel. Bugsy asks the youngsters to stay and watch. The match begins with Bugsy telling his pupils that they should always start defensively, and sends out a Kakuna to emphasis this point. Unfortunately, Matt sends out Noctowl, and he has only time to say 'erm..' and gulp before Noctowl swoops up Kakuna, pecks it a few times on the head, then drops it back to the floor, where it passes out. Bugsy makes some comment about flying, and sends out a Beedrill.Beedrill opens with Twineedle, but Noctowl swoops out of the way easily, Matt then has it hit Beedrill with tackle. Beedrill recovers, and Bugsy orders a long string of Poison Sting's. Noctowl swoops back and forth, avoiding them. Matt orders a full-strength Flash, and blinding light fills the Gym. When everyone looks up, Noctowl has positioned itself right behind Beedrill. Bugsy calls out 'behind you' and Beedrill turns round, sees Noctowl, and panics. Noctowl solves this by simply pecking it hard on the head, and it faints. Bugsy reluctantly comes out and presents Matt with his badge. They say they'll be back tomorrow, but Bugsy takes a look at his pupils and then stops them, saying he has 4 more pokemon, so he could duel Danny and Joe today. They agree. Next thing we see, Danny is facing off against Bugsy. Danny sends out his Geodude, and Bugsy opens with a Butterfree. Butterfree tries a tackle, but Geodude's defence curl brushes it off. Bugsy comments on there being more than one way to defeat an opponent, and uses Butterfree's sleep powder to leave Geodude out for the count. Danny retrieves him, and sends out Croconaw. Quickly he pours a powerful Watergun into Butterfree, who struggles back up, looking battered. Bugsy orders a Poisonpowder attack, but Butterfree can't seem to do it. Matt comments idly that the water probably clogged Butterfree's powder sacs. Bugsy orders tackle, but Danny has Croconaw use Rage. He pulls Butterfree out of the air, slams it into the ground and stamps on it. Bugsy retreives it and sends out a Pinsir. Pinsir manages to get Croconaw in a Vicegrip, but it just makes him madder. Croconaw pounds on Pinsir until it lets go, then unleashes a Watergun that knocks it clean across the stage and leaves it unconscious. Bugsy flips Danny a badge, then Joe steps up. Bugsy mentions that he only has two pokemon left, but one of them is his favourite. He sends out a Weedle, and Joe remembers what Matt said and uses Spearow. Weedle unleashes a surprisingly powerful Poison Sting, but Spearow avoids it by flying. Then Joe has Spearow use Fury Attack, and it chases Weedle round the stage until it faints. Joe thinks that maybe Matt was right. Bugsy say's he been saving the best for the last and sends out a Scyther. He orders a Quick Attack and Scyther quickly lands quite few, damaging Spearow. Joe yells for Spearow to use Fury Attack, and it charges at Scyther, but Bugsy calls for Fury Cutter and Scyther quickly disposes of Spearow in a few ferocious swipes. Joe murmers to himself 'but Spearow was a bird pokemon' and the scence fades out, frozen- 'to be continued...' style.
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  #14  
Old 04-19-2007, 12:27 AM
Majjeugh Offline
 
Join Date: Apr 2007
Posts: 15
Default 13: The Bug Warrior

The episode starts where the last one left off- the the very second, as Spearow collapses to the ground. Bugsy talks for a while, saying Scyther is no normal bug- he raised it himself since he was a child. There are a few flashbacks while he talks, then he asks if Joe is going to send out a pokemon to fight. Joe thinks it over in his head- he realises he cant use Tentacool because theres no water, and he reckons that Sentret wouldn't last long paired off against Scyther and his claws. He decides he has no other option, and sends out Bayleaf. Bugsy comments on his choice, but Joe just orders a vinewhip. It reaches Scyther, but the bug simply slices through the vines in mid-attack. Joe orders a Razor Leaf attack but Scyther slices through those too. Scyther comes in with a quick attack- Joe orders Bayleaf to dodge but it doesn't respond fast enough and gets hit dead on. Sycther wheels off, and Bugsy orders another Quick Attack, but Joe has Bayleaf fire off a Razor Leaf again. Scyther has to pause and use Fury Cutter to counter, giving Bayleaf enough time to move into the open where it has more room to manouevre. Joe notices Sycther perspiring slightly from the effort, and has Bayleaf use Razor Leaf again. Scyther cuts them out of its way once more, but the perspiration becomes more obvious. Bugsy orders Scyther to attack, and it dives toward Bayleaf, who responds with another Razor Leaf. Scyther is cutting the leaves away as before, but it misses one and is caought on the hip. Bugsy notices this and tells Scyther to use Focus energy. Scyther flies upward and begins to pulsate, its eyes closed. Then they snap open and all evidence of tiredness disappears. Bayleaf sends out vinewhip to snag it while its distracted, but it knocks them out fo the way. Bugsy orders a Quick Attack and it's coming right for Bayleaf. Joe, in desperation orders another vinewhip, and Bayleaf somehow manages to catch Scyther and bind it. This gives Joe time to think as it struggles to get free. He decides that he can't tire Scyther out because it can just use Focus Energy to regain energy, and he can't beat Scyther with any of Bayleaf's normal attacks. Then he realises something, and returns his focus to the battle just as Scyther breaks free. Scyther dives toward Bayleaf, and Joe orders poisonpowder. Bayleaf breathes out a green cloud of it almost literally into Scyther's face. Scyther pauses, then kicks Bayleaf away while it starts to feel the effects of the poison. Bugsy shouts for it to use Focus Energy, and it tries, but the effects of the poison interrupt and it doubles oover in pain. Bugsy realises theres no time to recover, and orders Scyther to use Cut on Bayleaf. Scyther can't fly for pain, so it begins walking towards Bayleaf. Joe orders vinewhip, but Scyther brushes it away. Joe orders razor leaf but Scyther simply takes the hits and keeps coming, showing signs of massive pain. It reaches Bayleaf and is about to strike when the poison kicks in again, and it doubles over, then collapses. Bugsy congratulates Joe on a fabulous battle, and hands him the Insect Badge. Congratulating all three of the group, he says he's learnt a lot today himself. The next scence sees the trio standing outside Alzaela Pokemon Centre and asking Matt where to go next. Matt replies that they have to make their way through nearby Ilex Forest, then its a short journey to Goldenrod City and the next Gym Battle. They set off, and Joe comments that Matt was proved wrong about using Bayleaf in the Gym. This sparks a heated argument, and they wander off into the sunset.

Last edited by Majjeugh; 04-19-2007 at 12:34 AM.
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  #15  
Old 04-19-2007, 12:31 AM
Majjeugh Offline
 
Join Date: Apr 2007
Posts: 15
Default Call it an Intermission

I think thats enough to keep you going for now. It doesn't help that i've got to write the rest of the episodes yet, though. I'd really appreciate feedback, comments- idle speculation- whatever comes into your head, really. I'll write more and post in bulk again sometime this week, but i'll monitor the thread if anyone wants to ask me anything. I only just realised how each episode seemed to be getting longer and longer as they went on - i'll have to keep myself in check.

Heres a hard question(cough): Where did i get my inspiration??
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