Originally Posted by goldwynaut
the stat boost service/items in pokemon are not necessarily about EV training just because they have something to do with EVs, and the salloon is for happiness, they will refuse to groom your pokemon if your pokemon is already happy. just because they boost stats dosnt mean they are connected to EV training, i myself used the stat boosting items in R/S/E, not because i was EV training, but because i liked the fact that my pokemons stats were boosted.
also, we, (as in the pokemon community in general) didnt discover it, it was most likely discovered by a lonely basement dweller who had a little too much time on his hands and decided to do some experiments with pokemon, and so he discovered it all and triggered the storm.
again, pokemon is targeted towards children, and i dont think kids even know what natures do.
you're trying to sound like you know a lot more about the game than everybody else but some of the facts you're providing are just entirely inaccurate
If Pokemon wasn't meant to be competitve as you seem to be arguing, then there wouldn't be huge Pokemon tournaments in real life.
If it wasn't meant to be competitive, there wouldn't be in-game PWT downloads of teams used in real life Pokemon tournaments where the NPCs have Pokemon that make strategic usage of natures, EVs, and IVs, IVs especially with many of the participants making use of Hidden Power which relies on a very specific set of IVs.
Hidden Values and Natures were absolutely meant to be discovered. Without knowledge of them, there would be no competitve battling, or at least it wouldn't be remotely as refined as it currently is. In any game with this many characters, moves, items, and multiplayer capability, the developers are going to WANT players to make use of everything available to them. The developers certainly aren't ignorant to players' responses to the mathematics specifically coded into the game. In fact, the developers have (especially lately) been catering to it, rewarding players that dig deeper into the core mechanics of Pokemon.
Finally, by snidely remarking that "some basement dweller" discovered the mechanics behind Pokemon training, you just made yourself sound like an elitist jerk.
Anyway, sure, most casual kid gamers aren't looking so deeply into this. But that's pretty much the definition of the term casual. But as for capacity for gaming and as it relates to age, have you ever heard of the phrase "Junior Division"? The kids who win real-life world tournaments are not ignorant to these mechanics, either, I can guarantee you that.
There are a LOT of competitive Pokemon players, and saying the developers probably don't mean to put in features that coincidentally help these people out a lot is just a wrong opinion.
but this thread wasn't even made for this conversation in the first place, awesome hatch snowdrop.