Description:The clawed arms that grow from Drapion's head are so useful that he can use them to catch and hold anything. Besides, they're long enough that Drapion takes advantage from them to capture far objects. His long segmented body also makes his arms to reach farther and allows him to block and dodge all incoming attack due to his segmented body can spin 360˚. With daily trainings and battles with other Pokémon, Drapion has mastered his full usage of the arms and tail, he also can now control all his body segments freely.
Once, Drapion saw a Pokémon using Counter. He was really really impressed with that technique and he tried to learn it. After a few failures at learning Counter, he managed to modify the technique he wished to learn. Instead of counter-attacking the incoming attacker, he used his arms to block the attacker from attacking and instead, Drapion was the one to attack. Drapion caught both the attacker's arms with his claws then jumped on the target's body to make the target falls laying on the ground. With his clawed tail, he locked the target's movement by catching his target's legs. Drapion will then torture his target by stretching his arms and tails together to disjoin the target's joints.
Type:
Base Power: 80
Accuracy: 90
Classification: Physical
Energy Modifier: X*3
Impact: Single Target
Priority: -5
Effects: Works only if a Pokémon is attacking with physical attack. Cancels the attack and disables the target from using physical attack for 1 action. Rolls a six-sided die, the result is X, if the result is 6, rolls again. For every (X+1) actions, inflicts
BLEEDING status on the target. Each time a bleeding Pokémon uses physical attack, the Pokémon loses 1/8 of its max HP.
Usage Gap: Once per Round, always fails if the last move used is
Flesh Torture