Thread: Dragon's Den
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Old 10-15-2011, 01:23 PM
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Location: PE2k
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Default Re: Dragon's Den

Snake & Ladder
Have you ever play Snake & Ladder game?
This business is based on that game. By rolling a die, you move the same number as the die shows. By playing this game, you can earn so many great things. Please read until the end before start playing.

Rules
Sign up here by paying $20.
As your sign up fee is paid, your game starts.
You have 10 rolls, and 20 Action Points.
To do your action, simply quote the last position/action posted by Foxamivalth and post your next action.
There are 40 spaces for you to explore. Get to space 40 means you win the game.
If you're on the 38th space, getting 2 or more die roll will win you from the game.
You can encounter Pokemon during your adventure. To catch them, you need battle them. Read "Capture" and "Battle" below.
You can also get money or items during your adventure.

Items to Get
Puzzle Piece
Money ($1 - $5)

Pokemon to Encounter
Park
Paras
Exeggcute
Deerling
Pinsir
Carnivine
Maractus
Tropius
Cacturne
Rocky Mountain
Klink
Nosepass
Spinda
Spoink
Heatmor
Onix
Dugtrio
Marowak
Sea Side
Poliwag
Tympole
Corphish
Surskit
Dwebble
Corsola
Relicanth
Cloyster
Victory Road
Exploud
Cryogonal
Lapras
Absol
Golem
Stoutland
Wobbuffet
Slaking

Pokemon Encounter
If you step on the space where Pokemon swarms, you may encounter 1 of 8 Pokemon that are swarming in that place.
The Pokemon to be encountered are random, by rolling from 1-8.

Capture
Every Pokemon found can be capture at anytime you wish by using 1 Action Point.
Player and All Pokemon have 100 HP.
Player may flee by using 1 Action Point.
Capture Rate = 100 - Pokemon's current HP. If Pokemon has 100 HP, Capture Rate = 1. Capture Rate +10 when Pokemon is Stunned or Poisoned.

Battle
Player will be given 3 cards to start. At the start of each turn, player will be given 1 card, and his hand will always be 3 cards. Cards will be given at random. Player chooses which card he is going to use each turn. Pokemon will use a random move each turn.

There are 10 cards a player can get:
1. Deal 10 HP damage.
2. Prevent the Pokemon from escaping. Attempts to Run by Pokemon will fail for 3 turns.
3. Heal 10 HP.
4. Get 2 Action Point.
5. 2 HP regeneration at the start of each turn for 3 turns.
6. +3 DMG stats.
7. +1 Armor stats.
8. Stun the Pokemon.
9. Deal 10 HP damage without losing an Action Point.
10. Poison the enemy for 2 HP at the start of each turn for 3 turns.

Pokemon's move:
1. Deal 10 HP damage.
2. -1 player's Action Points.
3. Pokemon is watching carefully.
4. Pokemon joins user by his own will.
5. Run.
6. Pokemon is watching carefully.
7. Deal 10 HP damage.
8. -1 player's Action Points.
9. Pokemon is watching carefully.
10. Run.

Roll
You have 10 rolls to start.
Roll is used each time you roll a die and then move.
If your rolls reached 0, your adventure is ended and you can get everything you have got.

Adventure
You have 20 Action Points to start.
Action Points are used to attract, to capture, or to flee a Pokemon encountered. Each action costs 1 Action Point.
0 Action Points means you can't encounter any Pokemon even if you step on an encounter space.
If you reach 0 Action Points during a battle, you are forced to flee from the Pokemon.

Puzzle Pieces
Collect all 3 Puzzle Pieces to get a free Baby or Basic Pokemon of your choice from the Adoption Center.
The Puzzle Pieces can't be taken out of this place. Once the game ends, all the Puzzle Pieces are taken back, unless you collect 3 of them.

Reach the End
Reach space 40+ means you win and end your adventure.
By winning this game, you can get a free Evolution Ticket and a Pokemon of your choice from this adventure. Only the first, second, and third Pokemon from each Area can be chosen.
=========================

[MAP not found, will be done if this is approved]

Yellow = normal space
Orange = get money ($1 - $5)
Pink = get a Puzzle Piece
Green = Park area
Brown = Rocky Mountain
Blue = Sea Side
Grey = Victory Road
Red = reduce Adventure Points by 2
Purple = reduce Roll by 1
Raibow = get 1 free Roll & 2 Adventure Points
Black = end the adventure!
Snake Tail = return to the space where the Snake Head is
Ladder (bottom) = go to Ladder (top)
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