10-10-2011, 02:47 AM
Join Date: Mar 2004
Location: Manchester, Connecticut
Re: Signature and Tutored Moves
Originally Posted by Saraibre Ryu
It's acts like a Helping Hand for sound based moves and the buff only works for the one action. Yes it will always bypass Soundproof, though without the other benefits added, and only for that action. Yes it does work on partners with Soundproof because Sonic Amp is not a sound based move, it's an amplifacation of the partner's sound based attack.
Cowaru the Rufflet [M]
Ability: Sheer Force
Edited with EXP, I think I did that right.
It has a 50% chance of affecting Dark types. The move isn't lowered to 50% for all Pokemon [should it be a double/triple/multi battle] So for example, say there is Willa, and a Charizard on my Side, and an Absol and a Shuckle on my opponents side.
When the move is used, Charizard and Shuckle have an 85% chance of being affected, whereas Absol only has 50%. I wasn't too sure how to put that.
I did put the effect last for 2 rounds, whatever one the target may be affected with. Then they go away. Curse as in a Ghost type using Curse status. And it would but there is a 10% chance that the tails do nothing. XD
You need to declare HP for Curse in ASB. You'd have to declare right now for future Curses.
Vespiquen: It would be the swarm of small Combee doing the attacking while Ambra is under a status effect. I can lower that percentage, I was seeing how far I could push it.
You don't understand. PSN Vesipquen vs my Skarmory. SMall combee attack my Skarmory. Please calculate damage using Compendium.
Or yet in wise old Ravenclaw
If you've a ready mind
Where those of wit and learning
Will always find their kind.