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Old 10-10-2011, 02:25 AM
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Default Re: Signature and Tutored Moves

Quote:
Originally Posted by Saraibre Ryu View Post
@ Fedora: Yes I will indicate the target area.

@paperfairy: They are basically unable to fly and are impacted by ground type moves.

I shall edit in those clarifications.

Approved then {1/2}

EDIT: Now that my Chatot's approved...


Accela the Chatot [F]
Ability: Tangled Feet
Signature Move: Mimictation
Description:
Spoiler:
Chatot are masters of vocal imitation. Accela is an incredibly fast learner and can imitate the voices of people she hears merely ony once. In battle, she uses this to her advantage, being a bird of the average power. Accela hears her opponent's trainer as they make commands throughout the battle, always listening. Then, when she feels it's a good time, she imitates the trainer's voice in a loud fashion, calling out one of the commands that the trainer gave the opponent Pokemon sometime in the battle. This makes her opponent use that command rather than the other one they were given. Sometimes this ends up confusing the Pokemon, and because this Chatot is smart, she knows she can't use this attack often or it'll become useless.
Type: Flying
Base Power: N/A
Accuracy: 95
Classification: Status
Energy Modifier: 5
Effects:
Forces opponent to use command Accela cried out instead of the one they were given, after this attack is used.
Commands can only be ones that have been already used by or given by the opponent in battle.
Pokemon with the ability Soundproof are unaffected by this attack.
Has 10% chance of confusing opponent.
If opponent is confused, this attack has no effect.
Usage Gap:Must wait 5 actions between use.


Clever, creative, and well thought out. Take a close look guys, this is what I like to see. Approved {1/2}

EDIT 2: Okay these have been in the works for awhile...:


Shayda the Ariados [F]
Ability: Insomnia
Signature Move: Backlash Redirect
Description:
Spoiler:
Ariados are capable of learning Psychic. Shayda has tapped into this odd power of hers to give her the edge in battle. Whenever an oncoming projectile attack is aimed at her, she concentrates hard on the attack and focuses her newly tapped psychic power into it. Using her sharp mind, she then redirects the attack away from herself preventing any harm done to her, and sometimes she is strong enough to force it back at the attacker. She can’t use this massive psychic ability often though, for risk of causing some serious damage to herself.
Type: Psychic
Base Power: N/A
Accuracy: 100
Classification: Status
Energy Modifier: 8
Effects:
Shayda prevents all damage from projectile attacks such as Flamethrower, Thunderbolt, Ice Beam, etc.
There is a 50% chance of the attack being redirected back at the attacker. In this case, the power of the attack is reduced by 50%. Effects of the attack if any, still remain. Eg: possibility of burn from Flamethrower. In a double or triple battle, if the attack is redirected at a target for damage, target is chosen randomly.
Usage Gap: 2 round recharge


Approved {1/2}


Yuka the Froslass[F]
Ability: Snow Cloak
Signature Move: Frozen Veil
Description:
Spoiler:
Yuka is an incredibly ominous Froslass and there is nothing she loves more than making the competition nervous. Thus, in her time she has practice flash freezing large areas, with icy clear pillars of ice that imitate mirrors and make wonderful reflections. She’s managed to create up to 6 mirrors at once, and is able to hide in them, creating the illusion of her being in six places at once. She can move from mirror to mirror without detection thanks to her ghostly powers. However, the icy mirrors only last so long and are shattered by powerful attacks. Knowing it will give her position away, she cannot attack while she is hiding in her mirrors. If she is hit inside these mirrors, it will always hurt doubly.
Type: Ice
Base Power: N/A
Accuracy: 100
Classification: Status
Energy Modifier: 10
Effects:
Yuka creates 6 Ice Mirrors [HP 15, Type ICE] and Yuka hides in the mirrors.
Ref rolls between 1-6 to see which mirror Yuka is actually hiding in. Then Ref rolls from 1-6 again to see which mirror is hit. Rolls change based on how many mirrors are still on the field.
Yuka can only use Status attacks that do not target her opponent[s] while in these mirrors.
If Yuka is hit while in a mirror, it will always result in a critical hit.
Yuka can leave the mirrors of her own accord after 4 mirrors have been destroyed. If Yuka does this, she is guaranteed to be hit by an attack following, unless it is Hailing.
Usage Gap: Once per battle.


Been watching early Naruto lately? :3

It's not bad, per se, but I don't quite see the point of it save to buff herself repeatedly. Approved regardless. {1/2}



Tova the Torkoal [F]
Ability: White Smoke
Signature Move: Furnace Charge
Description:
Spoiler:

Tova is basically a living furnace. As a living furnace, she knows a thing or two about fuel consumption and how it affects her energy levels. Knowing this, she figured out a way to amplify her fire attacks to literally burn the competition away. She sits and stockpiles energy inside her shell, getting hotter and hotter the longer she waits. The longer she waits, the more powerful the next fire attack will become. After letting loose her inferno of fiery pain, Tova must wait to use another fire attack, and to build up more heat.
Type: Fire
Base Power: N/A
Accuracy: 100
Classification: Status
Energy Modifier: 3
Effects:
Stockpiles energy to increase fire attacks. Fire attack BP is raised based on the following:
1: 25% BP increase. Cannot use fire attacks for one action afterwards.
2: 50% BP increase. Cannot use fire attacks for two actions afterwards.
3: 75% BP increase. Cannot use fire attacks for three actions afterwards.
4: 100% BP increase. Cannot use fire attacks for four actions afterwards.
This move is included with Fire attack restrictions mentioned above.
Lowers evasion by one stage when this is used. Stock pile is removed after a fire attack has been used.
Usage Gap: Based on above effect.


Again, excellent, creative, and designed around the Pokemon. Approved {1/2}
See dark red and bold.
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