
01-31-2011, 07:24 PM
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Stand your ground, this is ancient land.
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Join Date: Aug 2007
Location: Merry Old England
Posts: 1,540
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From Fourth Gen to Fifth: A Competitive Guide and Resource Thread
Thread to-do List;
(Feel free to contribute anything you feel is helpful or contest anything I have said)
Hi all,
With the newest set of Pokemon games having hit Western soil, it's only natural for competitive play to transition over to this most current generation, and the advances it brings. However I have seen very little said about these games from a competitive standpoint here on PE2K, so I thought I'd compile a guide to everything that's known about the competitive environment in the fifth generation!
Note: This guide is centred around standard play (Uber, OU and UU tiers) only. Unreleased Pokemon, unreleased Dream World Abilities, and multi-battles are not taken into account.
Contents (Click link to jump to that post)
1. New gameplay mechanics, moves, items and abilities (Part 1)(Part 2)
2. Changes to pre-existing gameplay mechanics, moves, items and abilities
3. Analysis of newly introduced threats in each metagame
4. Analysis of old threats in each metagame
Last edited by Viva la Gofre; 07-04-2011 at 10:45 AM.
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