View Single Post
  #3  
Old 09-08-2009, 09:28 AM
DarkGardevoir's Avatar
DarkGardevoir Offline
 
Join Date: Apr 2005
Location: hidden in my avatar
Posts: 5,618
Send a message via AIM to DarkGardevoir Send a message via MSN to DarkGardevoir
Default Moves List D - G

D

|Dark Pulse| Cool | +2 | 0 |
Appeal score is increased by +4 if user is in position 4.

|Dark Void| Smart | +3 | 0 |
The crowd meter/audience can't be altered (and thus ignored) for the rest of the turn. (This effect cannot be reset.)

| Defend Order| Smart | +1 | 0 |
Can avoid being startled by others till end of round.

| Defense Curl | Cute | +2 | 0 |
Can avoid being startled by others once till end of round.

|Defog| Beauty | +3 | 0 |
Cancels any condition stars from any Pokemon that had appealed before the user.

| Destiny Bond | Smart | +8 | 0 |
After this appeal, you can no longer participate. You can't be startled in this state.

| Detect | Cool | +2 | 0 |
Can avoid being startled by others once till end of round.

| Dig | Smart | +1 | 0 |
Can avoid being startled by others till end of round.

| Disable | Smart | +2 | 0 |
Makes all of the Pokémon who appeal after the user's turn nervous.

| Discharge | Cool | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Dive | Beauty | +2 | 0 | 0 |
Can avoid being startled by others once till end of round.

| Dizzy Punch | Cool | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Doom Desire | Cool | +3 | 0 |
The crowd meter/audience can't be altered (and thus ignored) for the rest of the turn. (This effect cannot be reset.)

|Double Hit| Smart | +3 | 0 |
Can be repeatedly used without a penalty.

| Double Kick | Cool | +2 | 0 |
Appeal score is increased by +4 if this move's type attribute is the same as that of the previous appealer's appeal.

| Double Team | Cool | +2 | 0 |
Can avoid being startled by others once till end of round.

| Double-Edge | Tough | +6 | 0 |
If user Pokemon is startled this turn, it loses twice as many Appeal Points.

| Doubleslap | Tough | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

|Draco Meteor| Smart | +6 | 0 |
If user Pokemon is startled this turn, it loses twice as many Appeal Points.

| Dragon Claw | Cool | +2 | -1 |
If any Pokemon in front of the user used the same attribute move, they are startled for -4. Otherwise, they are startled for -1.

| Dragon Dance | Cool | +1 | 0 |
Increases the user's condition by +1 Star (maximum 3).

|Dragon Pulse| Smart | +2 | -2 |
Startles all Pokemon that appealed before the user.

| Dragon Rage | Cool | Varies | 0 |
Appeal score is increased by: 1 Heart (position 1), 2 Heart (position 2), 4 Heart (position 3), or 6 Heart (position 4).

|Dragon Rush| Cool | +2 | 0 |
Appeal score is increased by +4 if user is in position 1.

| Dragonbreath | Cool | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Dragon Tail | Cool | +3 | 0 |
The appeal order for next turn is random (overrides effects that cause a Pokémon to appeal in a given position).

|Drain Punch| Beauty | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

| Dream Eater | Smart | +2 | -2 |
Startles all Pokemon that appealed before the User.

| Drill Peck | Cool | +4 | 0 |
No additional effect.

| Drill Run | Tough | +3 | 0 |
If the appeal of the Pokemon immediately preceding the user was less than 3 Hearts, appeal score is increased by +3; if greater than 3 Hearts, appeal score is reduced by -3; if equal to 3 Hearts or if the user appealed in position 1, appeal effect is unchanged.

| Dual Chop | Tough | +3 | 0 |
Can be repeatedly used without a penalty.

| Dynamic Punch | Cool | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

E

|Earth Power| Smart | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Earthquake | Tough | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Echoed Voice | Cute | +3 | 0 |
Can be repeatedly used without a penalty.

| Egg Bomb | Tough | +4 | 0 |
No additional effect.

| Electro Ball | Cool | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Electroweb | Smart | +1 | -3 |
Startles all Pokemon that appealed before the user.

|Embargo| Cute | +2 | 0 |
Makes all of the Pokémon who appeal after the user's turn nervous.

| Ember | Beauty | +4 | 0 |
No additional effect.

| Encore | Cute | +2 | 0 |
Makes all of the Pokémon who appeal after the user's turn nervous.

| Endeavor | Tough | +2 | 0 |
Appeal score is increased by +4 if user is in position 4.

| Endure | Tough | +2 | 0 |
Can avoid being startled by others once till end of round.

|Energy Ball| Beauty | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Entrainment | Cute | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

| Eruption | Beauty | Varies | 0 |
Appeal score is increased by: 1 Heart (position 1), 2 Heart (position 2), 4 Heart (position 3), or 6 Heart (position 4).

| Explosion | Beauty | +8 | 0 |
After this appeal, you can no longer participate. You can't be startled in this state.

| Extrasensory | Cool | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Extremespeed | Cool | +3 | 0 | 1 |
User's placement next round is 1 (will appeal before others that used a move of this kind).

F

| Facade | Cute | +2 | 0 |
Appeal score is increased by +4 if user is in position 4.

| Faint Attack | Smart | +2 | 0 |
Appeal score is increased by +4 if user is in position 1.

| Fake Out | Cute | +2 | -1 |
If any Pokemon in front of the user used the same attribute move, they are startled for -4. Otherwise, they are startled for -1.

| Fake Tears | Smart | +2 | 0 |
Appeal score is increased by +4 if user is in position 4.

| False Swipe | Cool | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Featherdance | Beauty | +2 | 0 |
Appeal score is increased by +4 if user is in position 4.

|Feint| Beauty | +3 | 0 |
Cancels any condition stars from any Pokemon that had appealed before the user.

| Fiery Dance | Beauty | +1 | 0 |
Increases the user's condition by +1 Star (maximum 3).

| Final Gambit | Tough | +8 | 0 |
After this appeal, you can no longer participate. You can't be startled in this state.

| Fire Blast | Beauty | +4 | 0 |
No additional effect.

|Fire Fang| Beauty | +4 | 0 |
No additional effect.

| Fire Pledge | Beauty | +4 | 0 |
No additional effect.

| Fire Punch | Beauty | +4 | 0 |
No additional effect.

| Fire Spin | Beauty | +3 | 0 |
The crowd meter/audience can't be altered (and thus ignored) for the rest of the turn. (This effect cannot be reset.)

| Fissure | Tough | +2 | Varies |
Jam effect for each previous Pokémon is equal to half of that Pokémon's appeal, rounded down (minimum 1).

| Flail | Cute | Varies | 0 |
Appeal score is increased by: 1 Heart (position 1), 2 Heart (position 2), 4 Heart (position 3), or 6 Heart (position 4).

| Flame Burst | Beauty | +2 | -2 |
Startles all Pokemon that appealed before the user.

| Flame Charge | Beauty | +1 | 0 |
Increases the user's condition by +1 Star (maximum 3).

| Flame Wheel | Beauty | +4 | 0 |
No additional effect.

| Flamethrower | Beauty | +4 | 0 |
No additional effect.

|Flare Blitz| Smart | +6 | 0 |
If user Pokemon is startled this turn, it loses twice as many Appeal Points.

| Flash | Beauty | +3 | 0 |
If any Pokemon that appealed before the user is in Combo Standby, it is cancelled out.

| Flash Cannon| Smart | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Flatter | Smart | +2 | 0 |
Makes all of the Pokémon who appeal after the user's turn nervous.

|Fling| Tough | +2 | 0 |
Makes all of the Pokémon who appeal after the user's turn nervous.

| Fly | Smart | +1 | 0 |
Can avoid being startled by others till end of round.

|Focus Blast| Cool | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

| Focus Energy | Cool | +1 | -3 |
Startles all Pokemon that appealed before the user.

| Focus Punch | Tough | +3 | 0 |
User's placement next round is 4 (will appeal after others that used a move of this kind).

| Follow Me | Cute | +3 | 0 |
The crowd meter/audience can't be altered (and thus ignored) for the rest of the turn. (This effect cannot be reset.)

|Force Palm| Cool | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Foresight | Smart | +3 | 0 |
Cancels any condition stars from any Pokemon that had appealed before the user.

| Foul Play | Cool | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Freeze Shock | Beauty | +2 | -2 |
Startles all Pokemon that appealed before the user.

| Frenzy Plant | Cool | +4 | -4 |
Startles every Pokemon that appealed before the user. The user cannot participate next round and can't be startled.

| Frost Breath | Beauty | +3 | 0 |
If the appeal of the Pokemon immediately preceding the user was less than 3 Hearts, appeal score is increased by +3; if greater than 3 Hearts, appeal score is reduced by -3; if equal to 3 Hearts or if the user appealed in position 1, appeal effect is unchanged.

| Frustration | Cute | +1 | 0 |
An appeal that excites the audience in any Contest.

| Fury Attack | Cool | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

| Fury Cutter | Cool | +3 | 0 |
Can be repeatedly used without a penalty.

| Fury Swipes | Tough | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

| Fusion Bolt | Cool | +6 | 0 |
If user Pokemon is startled this turn, it loses twice as many Appeal Points.

| Fusion Flare | Beauty | +6 | 0 |
If user Pokemon is startled this turn, it loses twice as many Appeal Points.

| Future Sight | Smart | +3 | 0 |
The crowd meter/audience can't be altered (and thus ignored) for the rest of the turn. (This effect cannot be reset.)

G

|Gastro Acid| Beauty | +2 | -1 |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

| Gear Grind | Tough | +3 | 0 |
Can be repeatedly used without a penalty.

| Giga Drain | Smart | +2 | -1 | n/a |
Startles all Pokemon that appealed before the user. If any Pokemon in front is in Combo Standby, they are startled for -5 instead. Otherwise, they are startled for -1.

|Giga Impact| Beauty | +4 | -4 |
Startles every Pokemon that appealed before the user. The user cannot participate next round and can't be startled.

| Glaciate | Beauty | +2 | -2 |
Startles all Pokemon that appealed before the user.

| Glare | Tough | +1 | -3 |
Startles all Pokemon that appealed before the user.

|Grass Knot| Smart | +1 | -4 |
Startles the Pokemon that appealed directly before the user.

| Grass Pledge | Smart | +4 | 0 |
No additional effect.

| Grasswhistle | Smart | +1 | -3 |
Startles all Pokemon that appealed before the user.

|Gravity| Beauty | +2 | -2 |
Startles all Pokemon that appealed before the user.

| Growl | Cute | +2 | 0 |
Appeal score is increased by +4 if user is in position 4.

| Growth | Beauty | +1 | 0 |
Increases the user's condition by +1 Star (maximum 3).

| Grudge | Tough | Varies | 0 |
Appeal score is increased by: 1 Heart (position 1), 2 Heart (position 2), 4 Heart (position 3), or 6 Heart (position 4).

| Guard Split | Smart | +1 | 0 |
Can avoid being startled by others till end of round.

|Guard Swap| Cute | +1 | 0 |
Can avoid being startled by others till end of round.

| Guillotine | Cool | +2 | Varies |
Jam effect for each previous Pokémon is equal to half of that Pokémon's appeal, rounded down (minimum 1).

| Gust | Smart | +3 | 0 |
The appeal order for next turn is random (overrides effects that cause a Pokémon to appeal in a given position).

|Gunk Shot| Cool | +2 | -2 |
Startles all Pokemon that appealed before the user.

|Gyro Ball| Beauty | +2 | 0 |
Appeal score is increased by +4 if user is in position 4.

Last edited by Ataro; 06-05-2011 at 01:11 PM.